Ficool

Power System Overview

World Setup

The story takes place in a modern world where Dungeons randomly appear.

Dungeons are permanent once spawned, except for S-Rank and above, which disappear after being cleared.

Dungeon Ranks and spells range from F to SSS.

Only 10% of the population Awaken.

Awakening & Classes

When you Awaken, you are assigned a Class.The five possible Classes are:

Knight

Tank

Assassin

Mage

Support

You can only learn and equip spells from your own Class.Spell Books can be found in Dungeons or bought on the market, but you can only learn spells up to one rank above your current Class Rank. Your class is based on the highest rank spell you have.Once learned, spells cannot be unlearned — they are permanently bound to the user's Spell Memory. Spells can rank up through usage, so you are never stuck with a low rank spell.

Stat Meaning

Strength: Increases physical attack power; +1% damage per point to melee abilities and weapon strikes.

Vitality: +10 HP per point and increases toughness.

Agility: Improves movement speed, evasion, and attack speed.

Stamina: +10 Stamina per point, 1 stamina stat point = 10 stamina / hour

Mana: +10 Mana per point, 1 Mana stat point = 10 mana / hour

Spell Power: Increases spell damage and effect strength; +1% per point for offensive and supportive spells.

Stat Gain per Spell Rank

When learning a spell, you gain permanent stats based on the spell's Rank:

F-Rank: +5 Primary / +2 Secondary / +1 Tertiary / +1 to all other stats

E-Rank: +10 Primary / +5 Secondary / +3 Tertiary / +2 to all other stats

D-Rank: +20 Primary / +10 Secondary / +5 Tertiary / +3 to all other stats

C-Rank: +40 Primary / +20 Secondary / +10 Tertiary / +5 to all other stats

B-Rank: +80 Primary / +40 Secondary / +20 Tertiary / +10 to all other stats

A-Rank: +160 Primary / +80 Secondary / +40 Tertiary / +20 to all other stats

S-Rank: +320 Primary / +160 Secondary / +80 Tertiary / +40 to all other stats

SS-Rank: +640 Primary / +320 Secondary / +160 Tertiary / +80 to all other stats

SSS-Rank: +1280 Primary / +640 Secondary / +320 Tertiary / +160 to all other stats

Class Stat Priorities

Each Class determines how these stats are distributed:

Knight: Strength → Vitality → Stamina → Minor gains in Agility, Mana, Mana Regen, Spell Power

Tank: Vitality → Stamina → Strength → Minor gains in Agility, Mana, Mana Regen, Spell Power

Assassin: Agility → Strength → Stamina → Minor gains in Vitality, Mana, Mana Regen, Spell Power

Mage: Mana → Spell Power → Mana Regen → Minor gains in Strength, Vitality, Agility, Stamina

Support: Mana → Mana Regen → Stamina → Minor gains in Strength, Vitality, Agility, Spell Power

If you want other things to be added to the Auxiliary chapter, then please comment them here :))

More Chapters