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Chapter 271 - Chapter 76: Renz, a Cunning Scoundrel

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Renz waited for Yu Nagasawa's voice to fade, paused for a few seconds, and, confirming she had nothing further to say, added, "Director, I remember you said that in the first episode, all the guests wouldn't meet, right? So how will we exchange the task cards?"

"You won't meet face-to-face, but that doesn't mean you can't meet," Yu Nagasawa said with a smile. "When you touch the task card, you'll know how to meet the other guests."

"Oh, is that so?" Renz pondered. "Then please release the task card."

Suddenly, a giant paper sphere was thrown next to Renz, slowly rolling towards him. It seemed someone thought it was too slow and gave it a kick from behind. Variety shows are primarily for entertainment, and many elements are designed for show effect, so it's crucial for guests to cooperate with the intentionally created atmosphere of the show. Guests with high emotional intelligence or an innate sense of humor often have a high degree of compatibility with variety shows.

Renz bent down and rummaged inside.

He pulled out a smooth yet tough paper card and looked at the words on it.

"Main Mission: Go to the Togaku Go Club. Win a game on any chessboard within the club."

"If there's a main mission, there should be side missions and hidden missions too, right?" Renz read the content, first to Erina so she could see it, then immediately asked Yu Nagasawa again.

"Yes, but we won't provide that information. We, the production team, will follow you throughout and score you based on your performance," Yu Nagasawa slowly replied.

"I remember there's a Go player guest this season. It's clear this mission is prepared for them, isn't it?" A hint of a 'cunning' smile suddenly appeared on Renz's face.

"No wonder your production team said the guests would have a chance to meet. In this suburban area, Togaku Go

Club is the only Go club around."

"Other Go clubs are at least two hours away by car."

"If that Go player guest sees the task card, they'll quickly realize that these tasks are prepared according to each person's profession. As a Go player, they can just go to the Togaku Go Club and wait for the couple who received the Go player's task card."

Renz's mind was still quick.

"So are you planning to exchange tasks?" Erina asked weakly beside him. She remembered Renz's excellent Go skills, honed by daily matches with Senzaemon Nakiri.

After playing Go for so many years, even without natural talent, he had ample experience. Finding any table in the Go club and playing against a beginner would be an easy win.

Renz's smile deepened.

What others could do, he could do. What he could do, others couldn't. This meant it would be a painful ordeal inflicted by Renz.

That Go player guest would undoubtedly be eager to get a Go-related task. When exchanging, he would surely offer excellent conditions. Renz could clearly leverage this to extract value from the other party. He could listen to the other party's task, judge if it was easy to do, and estimate if he could achieve an A-grade score. If he could, he'd swap. If not, he'd hold onto his task and refuse to exchange task cards.

"I remember your Go skills are quite good, aren't they?"

Erina didn't hide anything here; she was a very straightforward person.

Erina knew Renz was good at Go.

"Mhm." Renz no longer hid it. This wasn't some insidious tactic; it was an open strategy. "Let's see what kind of task card that Go player guest brings me. However, no matter how easy or difficult it is for me, after thinking it over carefully, I probably won't exchange task cards."

Renz articulated his reasoning: "If I exchange task cards

with him, and he completes his task well, getting an A-grade score, there should only be one A-grade score available. If he gets an A, and we complete our task but our completion isn't as high, we'd fall to a B-grade."

"But if I'm confident I can get a high score and high

evaluation on his task card, and he can't score on my task card, then I have an inherent advantage."

"This way, as long as one person gets a low score, it at least ensures we don't have to sleep in the living room," Renz said, suddenly smiling. "If I do this, the situation will be completely chaotic."

"Surely someone will know they can't do this task well and won't want to get a low score. Then they'll inevitably enter 'spoiling' mode. As long as everyone's tasks aren't done well, it'll be a selection of the best among the low scores. Even if they were originally at a disadvantage, they can get back to square one."

"But I'm the one who can't be disturbed."

"Because the task card I received is a task I can do." As Renz's words fell, his meticulous logic and analysis almost led everyone's thoughts. All of this, in truth, was very simple, based on Renz's capabilities. If other guests also had the confidence to complete tasks in other people's professions, they wouldn't panic at Renz's unreasonable way of playing.

But if they didn't have that confidence.

This round of tasks, this round of the game, would truly be the stage for Renz and Erina. The more Renz thought about this strategy, the more he felt like a "cunning scoundrel." This was "too dirty," but in a variety show, playing this way isn't out of line.

What everyone wants to see is these celebrities "tearing each other apart." Some people play "dirtier," the better.

This "dirtiness" can be equated with "fun" in the audience's eyes.

The better Renz pulls off these schemes, the stronger the audience's immersion, and the better the show's effect. In Werewolf, no one really likes being a civilian and getting fooled from start to finish, do they? If there's a chance to be a werewolf and mess with other people's minds, most players are very willing to be that mind-game player.

"So, you mean you won't exchange this task card and will proceed with the game directly?" Yu Nagasawa asked.

"That's right."

Renz said.

Yu Nagasawa continued, "Then we've confirmed your

mission. Next, you'll need to change into a Go player's uniform and go to the Togaku Go Club to execute the mission."

"Oh, a reminder: completing the mission exceptionally

will earn you extra rewards, but if you can't even complete the basic mission, you might face a very troublesome situation."

"However, it won't be an overly harsh punishment, just a little prank."

Renz asked, "Can the prank be directed at only one person?"

"If I'm the one who received the task card and failed the mission, can the prank be for me alone?"

"That's not allowed by the rules," Yu Nagasawa said,

without making an exception and sticking to the rules.

"But don't worry, our pranks are quite moderate, similar to using mustard on food that's not suitable for it."

"Of course, we also have our specially invited nutritional consultant. He might be able to create an extremely healthy beverage for your bodies, but as for the taste..."

"I think it could kill anyone's taste buds."

That sounds super terrifying!

How bad must it taste?!

Renz suddenly remembered a legendary "god-tier" beverage called Scream. A special ginseng-flavored variety of their sports drink, it tasted so bad it made you want to die. It didn't taste like a drink, nor like traditional medicine, but was bitter and sweet, with an astringent aftertaste, and after drinking it, it supposedly refreshed your mind, but instead sent you into a state of semi-consciousness.

This kind of prank is the most terrifying, okay?!

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