In a quiet, forgotten corner of the Genesis Arena, on a small, unimportant starting island that most players had long since abandoned, a new Non-Player Character appeared. It was an old, blind, and very, very crazy-looking hermit who sat by a waterfall, muttering to himself about "the song of the source code."
Most players who stumbled upon him dismissed him as a piece of glitched, legacy code. But for one, specific type of player—a player with a 'curiosity' stat above 99, a player who had completed the hidden 'Listen to the Silence' quest, a player who chose the one, specific, and seemingly nonsensical dialogue option—the hermit would offer a new quest.
The quest was called 'The Unwritten'. And it was the beginning of the most difficult, most secret, and most powerful quest line that Nox had ever designed. It was not a quest of strength or of power. It was a quest of… empathy. Of understanding.