With Qin Chunzi in command, the players felt as thrilled as weirdos meeting weirdos, having a great time.
They had never encountered an NPC who desperately assigns you tasks.
She would even motivate you, give you drugs, or flog you because the tasks couldn't be completed.
The players were overjoyed!
As a result, peers were held down, tied up, and dragged away by over a dozen players in the streets, alleyways, and even public places.
Dragged into the laboratory for processing, experiments, and explosions.
The performance of each Moral Chip was tested out.
After ten biologists and ten neural editors were in place, reverse research on 'Moral Chips' began to accelerate.
Corporate Will was overjoyed, as most people are either weird or not weird. In most cases, either of the siblings is dissatisfied.
But the appearance of players successfully satisfied their quirks.
Rarely are there so many people between weird and not weird.
