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Chapter 112 - [112]: Brick Golem

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"Well...that's something." Issei remarked with a blink of surprise. It was something he'd seen in certain galge, eroge and other dating sim-type games, so it made sense that [The Gaming Gear] would have it to cover the social aspect of life. At a guess, he hadn't interacted with enough people who knew about the Sacred Gear enough times before now in order to activate it.

Dismissing that screen, he pulled up the second, which was basically a list of Reputation gains with both Rias Gremory and Sona Sitri due to him handing over all of that paperwork he'd taken from Project Rat Poison. It was, he calculated, just about half a point of reputation per page that he'd handed over.

The third page was the acquisition of a new skill.

As a result of a specific action, the skill [Dealmaking] has been created!

[Dealmaking] (Passive) [LV1, 0%]

Dealmaking is a skill as old as the first iteration of politics, whereby people bargained for food with tools and crude money. It got more political as tribes formed out of primitive man and positions within tribes became a source of greater respect (and a larger amount of food). Over the millennia, the ability to forge deals has been a key part of society and a vital tool for survival in any political arena. As you seem to be determined to involve yourself with Devils, it's a very good thing you created this skill, isn't it?

- Grants a +1% chance to the success of any deal being made between yourself and another party.

As a skill, it was...underwhelming, and the snark from whatever bedamned entity was inside his Sacred Gear didn't help much, but it did have a point; the saying 'making a deal with a Devil' had to have some reason for its existence, after all.

After dismissing the screen, Issei looked up something that had bugged him since it had appeared...the [Gaia's Blessing] upgrade that his base possessed. He hadn't purchased it, and Ddraig had nothing to do with Gaia as far as he knew, so it likely had something to do with the [Gaming Gear]. So he opened his Base Interface and pressed the button to bring up the information about the blessing.

[Gaia's Blessing] (Permanent, Passive)

A gift to one who bears the Sacred Gear representing her, this blessing of the Primordial Earth Goddess multiplies the amount of ambient MP drawn into the base by four times the stated amount per hour so long as the base is built underground. It also reduces the cost of any earth, rock, or stone monster summoned or created within the labyrinth by half of its cost.

Issei's jaw was dangling somewhere around his ankles as he read the short paragraph. It quadrupled his base's hourly MP gathering?! That was 400 MP per hour! That was insane! And the discount to the three types of monsters he could make in the labyrinth above the base was also pretty damn good!

Snapping his fingers in realisation, Issei pulled out the book that contained [Golem Magic] that he'd gotten ahold of a while back. Summoning and commanding minions wasn't something he could see as meshing well with his fighting style, so he'd wondered if he should just sell it to the store...but now that he had this base, he was considering something...

Standing up, he reached out and tapped the floating core of the base with the book, which made a screen pop up, as he'd hoped.

Do you wish to offer the [Golem Magic] Skill Book to the Base Core to use in the Dungeon?

Y/N

"Hehehehe...let's see what this does!" Issei cackled and hit the 'Y' key. The book dissolved into motes of blue light and entered the Base Core. After a moment, another window popped up.

Golem Magic absorbed! You can now create golems as monsters inside the labyrinth!

As Golem Magic is only at Level 1, only four types of golems can be unlocked at this time. Do you wish to select which golems are unlocked, randomise, or merely select what element the unlocked golems should be before randomising?

- Select

- Randomise

- Designate Element and Randomise

Considering the endless number of golems there had to be, Issei figured that simply selecting what element was enough. Granted, selecting the golems he could use would likely be beneficial, but he really, really didn't want to drag this out too long. Selecting 'earth' and then randomise, he waited patiently.

Randomising amongst [Earth Golems]...done!

Blueprint: [Dogū Golem] acquired!

Blueprint: [Golem Dragon] acquired!

Blueprint: [Brick Golem] acquired!

Blueprint: [Eternal Mud Golem] acquired!

"That was quick..." Issei blinked before the screen changed, bringing up the stats and descriptions of the monsters.

[Dogū Golem] (25 MP to Create)

LV1-LV10

An earth golem made in the image of a Dogū, a prehistoric piece of Japanese statuary. To be precise, this particular blueprint resembles the type of Dogū made in the Jōmon period and the most well-known type of Dogū. While a Dogū Golem has no moving legs or arms, it is able to levitate in order to move and attacks by firing beams of focused mana from its eyes. While not a very strong adversary, it is cheap and easy to mass produce to use in human wave tactics.

HP: 100-600

MP: N/A

STR: 1-3

STA: 10-25

DEX: 1-5

INT: 0

WIS: 0

Skills: [Levitation], [Mana Beams], [Golem Core]

[Golem Dragon] (75 MP to Create)

LV5-LV15

A rock golem made in the image of the type of dragon known as a Land Dragon, a breed of dragon that has only atrophied, vestigial wings remaining by some quirk of evolution. Slow and bulky, about the size of a carthorse, the main use for these golems is to shield weaker and more fragile golems from attack. If needs must, the Golem Dragon can attack with its large and heavy front limbs.

HP: 300-625

MP: N/A

STR: 15-25

STA: 20-25

DEX: 5-10

INT: 0

WIS: 0

Skills: [Rock Solid], [Slow and Purposeful], [Golem Core]

[Brick Golem] (50 MP to Create)

LV10-LV20

A golem made of numerous fired mud bricks assembled around a central core. First used in Egypt by wizard-priests, it was spread to Europe and Asia by the magic users accompanying invading armies during the Bronze Age. Being made up of many separate individual pieces, a Brick Golem is able to change its shape and appearance based on the situation it finds itself in. The main disadvantage that this golem possesses is that it is easily scattered if struck with great physical force, exposing the Golem Core that empowers it.

HP: 50-400

MP: N/A

STR: 5-20

STA: 10-20

DEX: 10-20

INT: 0

WIS: 0

Skills: [Body Disassembly], [Body Reassembly], [Dispersion Defence], [Golem Core]

[Eternal Mud Golem] (150 MP to Create)

LV20

A very unusual type of golem created as a result of advanced alchemic processes gone awry. Its body is made of mud infused with a special type of liquid core, bypassing the usual golem weakness of having a single vulnerable point that can disable it if destroyed. Unless at least 95% of the body is destroyed at once, the golem will regenerate any damage dealt to it. On the other hand, it is expensive to make and requires some careful positioning, as it rarely leaves the place where it is created. To attack, it can spew mud for ranged attacks and elongate its limbs to use as weapons.

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