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Chapter 1 - Dynamics

In a fractured, gaslit world of gears and gunpowder, Set in a Victorian-inspired steampunk society torn apart by ideologies and industrial corruption, this world runs not only on steam and steel—but on faith itself. Here, what someone believes at their core can manifest into supernatural power, shaping both themselves and the world around them.

DOMINION ---> The Core of Belief

A Dominion is the purest expression of a person's deepest belief, an unshakable truth that alters reality in their favor. It's not chosen; it's awakened. A revolutionary who believes "freedom is worth any cost" may become untouchable in chains. A detective who believes "truth cannot hide forever" might gain visions of events long past.

Dominions reflect one's soul and cannot be changed easily. For it is the foundation of their power. The stronger the belief, the more reality bends around it. A broken Dominion can lead to madness and the loss of their ability FOREVER!!.

ASPECT --->The Form It Takes

An Aspect is how a Dominion manifests—be it through weaponized thought, altered time, twisted memories, or illusions made real. It's the combat-ready expression of belief, unique to each bearer.

Aspects evolve as the wielder grows—some even developing new branches or forms.

FLAW--->Drawback

The heavy drawback that comes with using an aspect.

NEGATION --->The Physical Rejection of Reality

The denial—this cataclysmic rejection of self, memory, or reality—gives birth to a force known as Negation.

Negation is the metaphysical recoil that occurs when a person's belief becomes so distorted—due to fear, guilt, trauma, or cognitive dissonance—that their Dominion cannot sustain its form. In these rare and terrifying cases, the person's belief doesn't empower them but rather manifest as distorted creature of killing known as an "abnormalies".

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