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Chapter 8 - Chapter 8: National War Dungeon "Blitzkrieg Poland," of course, players play as Poland...

Shen Qinghan's eyebrows twitched.

She looked at Zhao Ming, who appeared to be acting in the best interest of the players.

If she hadn't played it, she might really have believed his nonsense.

But... she had to admit.

This kind of absurd gameplay, never seen before on the Blue Star, could indeed attract a huge crowd.

Especially as it could trigger a sense of defiance within players.

Even she fumed and played for an entire morning.

Only to find herself dying without a comeback.

But for this type of gameplay... Shen Qinghan could already predict how many people would curse Zhao Ming once the game launched.

Shen Qinghan didn't dwell and said:

"Anyway, it's your game. As long as you know what you're doing."

"However."

"In this 'Normandy Landing' storyline, can the players really succeed?"

"What's the condition?"

Zhao Ming stroked his chin and said:

"The condition is...."

"Just a good collaboration and surviving 20 minutes on the beach."

"Scheduled reinforcements will then arrive."

"Planes will bomb half of the machine gun positions on the beach. As long as there are enough surviving players after twenty minutes to eliminate the remaining Imperial garrison, the game is won."

"Sounds simple, right?"

Simple?

Shen Qinghan was speechless.

With the difficulty you set, half the players would die before even getting off the assault boat.

What's simple about it?

Shen Qinghan shook her head, then thought of something and asked:

"Are there any other dungeons?"

"This one's too difficult."

"I'll try the others."

According to the game's opening background story.

This game shouldn't be limited to just one battle; if the 'Normandy Landing' is this hard, it must be due to environmental factors. It can't be that all battles are this hard, right?

Zhao Ming paused for a moment, then spread his hands and said helplessly:

"No, that's it."

"For one night's work, creating this single dungeon with all the rules isn't too bad."

"In the coming days, I plan to continue optimizing this dungeon and checking for any glitches."

"The subsequent dungeons and game content will depend on the results after release."

"Currently, the difficulty of this dungeon is enough to torture... no... to challenge the players for a while."

It wasn't that Zhao Ming didn't want to do more.

He just lacked the Emotion Value.

World War II affected the entire world, with countless stories and events; relying on this little bit of hype, at most we can make something like a 'Normandy Landing', still just a cut-down version.

Looking forward to when the game goes online and gathering more Emotion Value to quickly update and perfect the game.

Zhao Ming's idea is to divide part of the timeline into immersive story experiences and make large battles into dungeons like 'Normandy Landing', 'Battle of Stalingrad', etc....

During holidays, we can also add updates for large-scale National War Dungeons like 'Blitzkrieg Poland' and 'Battle of Berlin' that all players can participate in.

Let players play as Polish soldiers resisting the Imperial invasion or as Imperial soldiers defending the capital Berlin.

Just thinking about it is thrilling.

Zhao Ming couldn't help but smile slightly.

Seeing Zhao Ming's smile.

Shen Qinghan felt an inexplicable malice.

What kind of malicious thoughts did this guy have to produce such an evil grin?!

"Since there are no other dungeons."

"Just keep working on this one. However, this game... forget it."

"Although it exploits loopholes in the 'Anti-War Competition'."

"It can still be considered an anti-war game, no issue there."

"After all, the central theme is for players to experience the brutality of war, thereby achieving an anti-war objective."

"But it needs to be packaged right."

"Plus, add some flair to draw public attention."

"Send me all the materials you can compile now, and I'll find a team to package them."

"Set up a countdown on the official website."

"Release the game after the competition starts, otherwise, it might easily get complaints from parents leading to its removal."

Zhao Ming agreed:

"Alright."

"I'll pack up the current game's main line, along with its core and CG, and send it to you."

Shen Qinghan's influence is far greater than his own; the people and team she'll assemble for packaging will certainly be up to the task. With the game's launch secured, optimization is all that remains. Zhao Ming pondered how to optimize it.

Shen Qinghan then said:

"Right."

"Will 'Cyber Blue Star: 2077' continue, and if so, the innovative gameplay and rights must be tightly controlled."

"If you want to mess with them."

"No matter how much the Emperor Penguin Group offers, don't sell."

"You can use it to irritate them when needed."

Zhao Ming nodded and said:

"Understood."

"And since a lot of money was invested, we might as well get the game online and earn what we can."

The original design of 'Cyber Blue Star: 2077' is already doomed to fail.

But since it involves the Emperor Penguin Group, even black fans might come over to play the original version just to bash the Emperor Penguin Group, though it might be a small number.

In the past, most companies copied by the Emperor Penguin Group went bankrupt, eventually selling their IPs for survival.

Pirated copied become official.

Even the few who stood firm couldn't withstand the Emperor Penguin Group's massive onslaught, ultimately being crushed.

But now, Zhao Ming's situation is different.

After Shen Qinghan played it, she also had confidence in Zhao Ming's 'World War II: Empire's Rise' game; success seemed inevitable, although the extent was unknown.

But one thing was clear.

Zhao Ming wouldn't fail, and he might even make a comeback with this game.

Once he rebounds.

He would have the capital to drag things out with the Emperor Penguin Group.

When there's no hype, or if he wants attention, he could stir up a lawsuit.

Throw in some paid shills, and with the involvement of a behemoth like the Emperor Penguin Group.

Hype would inevitably ensue.

The Federation Coins lost would be clawed back through manufactured hype.

——

At this moment.

At the Emperor Penguin Group Headquarters.

The manager of the gaming department, Xu Huan.

Sitting in front of the computer, browsing the Polestar Game Company's official website.

Scrolling up and down.

He had a nagging sense that something was off, but couldn't pinpoint what it was.

Polestar Game Company's total capital is just sixty million Federation Coins, isn't it?

They had already used over fifty-eight million.

Where did they get the funds to make another game?

Even knowing they've been copied, they're still so calm, unlike other creators who would be in an uproar. Their silent response made Xu Huan vaguely uneasy.

At that moment.

The sound of knocking on the office door echoed:

"Boss, I'm back."

Xu Huan recognized it was his subordinate's voice and said:

"Come in."

"How is it on Hao Wen's side?"

The subordinate had a peculiar expression:

"Uh... didn't get to see him."

"According to the nurses at the hospital, Hao Wen has already been admitted."

"Although Hao Wen signed a contract with us, and we've paid his breach of contract and compensation fees."

"Polestar Company had absolutely no intention of seeking compensation."

"They are adamant that Hao Wen leaked information, causing the company a loss of over fifty million Federation Coins."

"With that amount, he'd be looking at at least a twenty-year sentence."

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