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Before You Start Reading

Before You Start Reading

Before diving into this story, make sure to read these important details to enhance your reading experience!

÷ Mana

Mana is the pure energy that flows within every individual, serving as the primary source for all forms of abilities and body enhancements. This energy moves through special pathways in the body called Veinflow. A person's mana capacity determines their potential and limitations in both smithing and combat. With training and deeper understanding, one can strengthen their control over mana, allowing for more efficient and effective usage. Mana capacity can be increased through training or by using special items and techniques.

÷ Mana Core & Spirit Core

Within all living beings exists an energy core that acts as a catalyst for mana flow, known as a Core. For humans and creatures outside the Abyssal Labyrinth, this core is called a Mana Core, while for Spirits, it is called a Spirit Core.

When the owner of a Mana Core dies, the energy stored within gradually dissipates and returns to nature. However, when a Spirit dies, the mana left in its body condenses into a physical crystal, which can be used in the forging process.

÷ Arcane Sigil

Blacksmiths possess a unique ability to solidify their mana outside of Veinflow, forming a special hammer known as the Sigil Hammer. Unlike regular forging tools, only a Sigil Hammer is capable of forging Spirit Cores.

÷ Arcane Sigil Types

1. Elemental Sigil

2. Bestial Sigil

3. Temporal Sigil

4. Ethereal Sigil

A blacksmith can only forge Spirit Cores that match their own Sigil type.

÷ Mystical Weapon

A unique weapon forged from a Spirit Core, possessing special abilities based on the type of Spirit used and the skill of the blacksmith who forges it.

÷ Mystical Technique

A skill that is not forged into a physical object but instead engraved directly onto the Sigil Hammer of the user. This technique becomes a part of their Mana Core, making it personal and usable only by its owner.

÷ Blacksmith Ranks

A blacksmith's rank is determined by their overall capabilities, including mana capacity, forging skill, combat proficiency, and achievements.

1. Novice Blacksmith

2. Apprentice Blacksmith

3. Adept Blacksmith

4. Elite Blacksmith

5. Expert Blacksmith

6. Master Blacksmith

7. Grandmaster Blacksmith

8. Sovereign Blacksmith (Mythical)

÷ Spirit Ranks

The danger level of a Spirit is measured based on its mana capacity, intelligence, and overall destructive potential.

1. Lesser Spirit

2. Greater Spirit

3. Elite Spirit

4. Noble Spirit

5. Archon Spirit

6. Monarch Spirit

7. Primordial Spirit

÷ Noble Titles

1. Baron

2. Viscount

3. Earl

4. Marquis

5. Duke

6. Grand Duke

7. Emperor [Sole Title]

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