Antitina quickly saw Brand shake his head.
Brand withdrew his gaze from his attributes. With his rich knowledge and experience in the game, he had already figured out the Travel Mage profession—or rather, Travel Mage should not be considered a profession.
In his profession list, he saw he still only had the titles and professions of mercenary, militia, civilian, and scholar, which showed that Travel Mage itself wasn't considered a profession, not even an identity or secondary profession.
Brand thought for a moment and understood the meaning of this existence. The core of Travel Mage was Destiny Cards, which ought to be a vast and special item system. Players could use this system to simulate and achieve the abilities of any profession.
Essentially, this thing in the game was a set of rules that deviated from the original rules. Although it seemed strong, if every player could grasp it, it wouldn't be considered an outrageous ability.