Ficool

Multipliers

🔥 Transformation Multiplier Table (Dragon Ball SP Edition)

Form Name - Multiplier (xBase) - Notes

Base Form - x1 - Normal state.

Oozaru (Great Ape) - x10 - Requires tail & moonlight.

Super Saiyan (Grade 1) - x50 - First true transformation.

SSJ Grade 2 (Ascended SSJ) - x75 - Slightly bulkier than Grade 1, with improved strength and power output, but moderate speed loss. An "Ascended" version used for short-term boosts in battle, but not sustainable long-term due to inefficiency.

SSJ Grade 3 (Ultra SSJ) - x100 - A hyper-muscular, massively enhanced form that prioritizes raw power over everything else. Power output is enormous, rivaling later forms in sheer force, but it comes at severe cost to speed and stamina. The user's body becomes so engorged with energy that their movements slow drastically, making it highly impractical in fast-paced combat.

SSJ Grade 4 (Mastered SSJ) - x50 - A perfected version of the Super Saiyan state. While the power multiplier remains the same as Grade 1 (x50), this form eliminates all downsides—no rage dependency, no stamina drain, and full emotional control. This state allows the user to remain transformed indefinitely, without losing energy or composure.

SSJ Grade 5 - x200 - Lightning aura, better control, higher emotional trigger.

SSJ Grade 6 - x400 - Massive power, high stamina cost, short duration

Super Saiyan Rage x500 Hybrid emotion-fueled state, limited users (e.g., Future Trunks-style)

Legendary Super Saiyan x500–x800 (Variable) Berserker type, gets stronger while fighting, unstable\

🌌 God Ki Path

Form Name - Multiplier (xBase) - Notes

Super Saiyan God (SSG) - x1000 - Slim, internal ki control, stamina-efficient

Super Saiyan Blue (SSGSS) - x2000 - Combines SSJ + God Ki, stamina issues if not mastered

SSJ Blue Evolution x4000 Pushing Blue further, requires intense emotion/focus

Ultra Instinct (Omen) ? Technique-based, not a power boost form per se

Ultra Instinct ("Mastered") ? Reflex/perception enhancement, power varies with user

🔹 Note: UI doesn't work well as a multiplier. You can optionally say it scales on top of SSG or Blue, or leave it as a "technique beyond forms."

đź’  Fusion & Other Optional Add-ons

Form Name - Multiplier - Notes

Fusion Dance (Base) - (A+B) x 10 - (approximate) Multiplicative fusion base — depends on balance

Potara Fusion (Base) - (A+B) x 20 (approximate) - Stronger than Fusion Dance

Fused SSJ or Blue Forms - Multiply base fusion by form multiplier - Example: Base Vegito x Blue (2000)

Example:

Base Vegito = (Goku + Vegeta) x20 → x40 x 20 = x800

Vegito Blue = x800 x 2000 = x1,600,000

âś… Summary Table (Simplified View)

Tier - Form - Multiplier

Base/Primal - Base / Oozaru - x1 / x10

SSJ Line - SSJ → SSJ2 → SSJ3 - x50 / x200 / x400

Grades - Grade 2 / Grade 3 / Grade 4 - x75 / x100 / x100

Special SSJ - Rage / Legendary - x500–800

God Ki Path - SSG / Blue / Blue Evo - x1000 / x2000 / x4000

Fusions - Fusion + Form - Depends on base stats Ă— form

More Chapters