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Chapter 5 - The Storm Is coming

As I zaa drag the gnoll Up the Stairs of the Canyon he makes sure to be brutal in how the gholl hits every stair till he is Knocked out. It took me 30 minutes of dragging the gnoll and My own memory. to go up the stair walls of the Canyon. Once I get to the place I slept a while ago I put on the Manacles around the feet of the Unconscious gnoll to make it so he can't run away from me. Then Travel two hours to Get back to the necromancer's place. I get there a hour & 30 minutes, In which I found this is as a surprise. I knock on the door once again. To See a goblin answer this time. as it opens the door from the as I drag in my new slave. and there Hangah sits after a small walk waiting for me. He gives me a ring, but I do not know it does yet. Gives me a set of robes fit for a cleric. I accept them with Grace . Hangah also gives me. a weapon for that Gnoll that I am dragging behind me.

Hangah:"Well well well look what you got. A slave I was lookin to buy that one... Well you already marked him with the symbol of death? You're a crazy bastard!! I want you to know Very Cruel of you. I wouldn't even do that."

Zaa:" Thank you for the compliment. It's was a spur of the moment idea His soul will always be hungry so that he has to consume others or dies and once he dies he's able to become an undead But as him for example he won't go insane once he turns into an undead. He won't lose his soul His soul will be trapped in a decaying body forever hungry and for more than what he will ever be"

In zaa's Mind: This also serves as a test on how long he can go without getting hungry. When I compared my soul to his when putting on the mark mine seemed like that of a sun compared to his pitiful torch More like a spark than anything. Also it looked dark and murky rather than the clear souls I see. He has many Intertwined fates that will happen to him. How unfortunate of him I guess it's fate he met me. 

Hangah:" Heheheheh, That's what I expect from a cleric of death. No, not a cleric. A high cleric. My disciple will be ready in A while. The storm seems to be intensifying in the distance over the sea I oy know this due to having something humans call a telescope? Teescope? Tasscope? I don't know. A very long while from now. You might be able to get somewhere before the rain hits."

Zaa: "Well, it looks like I'll be waiting for a bit then. Do you have anywhere I can put this dog? I don't want him trying to escape while I'm not looking."

Hangah:" Yeah, I do. I have a cell if you want."

Zaa:" It'll do just fine."

Hangah then brings me to where the cell is held. Zaa this time decides to memorize the Route so he doesn't get lost. They chat small things along the way. So they do not get bored. They also talk about arcane, more arcane magic. Advanced Arcane Magic. And so on. And how to maximize spells and. Dual cast spells. Along with the advanced versions of those while, also talking about Turning spells to spell like abilities. Hangah Opens the door to the cell and I throw the gnoll in. And close the door. As hangah Brings me to his Arcane spell creation room. As I help him create spells as easy as breathing air. Here are some of the spells(all will be of the 3rd circle)

Deathly lights:

3rd Circle. lvl1 Casting Time:1 Minute Range/Area100ft.[1] Components V,S[2]Duration:Instantaneous[3] School:Necromancy Attack/Save:None[4]Damage/Effect: Creation[5] 

you create up to four lights per body that reach into the bodys of the dead faintly glowing, and lighting up the vaguely humanoid shape. The lights must stay within a 10-foot-radius of the corpse. A light winks out if the distance between you and it exceeds the spell's range. Choose a pile of bones or a corpse of a any Humanoid within range. The target becomes an Undead creature: a Skeleton if you chose bones or a Zombie if you chose a corpse.

Every second, you can take a Subconscious Action. to mentally command any creature you made with this spell if the creature is within 100 feet/level(a level) of you (if you control multiple creatures, you can command any of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move on its next turn, or you can issue a general command, such as to guard a chamber or corridor. If you issue no commands, the creature can Dodge and moves only to avoid harm. Once given an order, the creature continues to follow it until its task is complete.

Using At Higher Level You animate and control over 10 additional Undead creatures(base 20undead) for each 2nd circle Level 1.

Necrotic Fireball [6]

Casting Time: 1 Action(1/2s) Range/Area:150 ft. (20 ft. Explosion.) ComponentsV, S, M Duration:Instantaneous School:Evocation Attack/Save:DEX [7]SaveDamage/Effect Necrotic Fire(Negative energy fire[8]) 

A dark flames streak from you to a point you choose within range and then blossoms with a low roar into a dark fiery explosion. Each creature in a 20-foot-radius Sphere centered on that point. A creature killed by this spell explodes in a burst of meaty chunks and dark flames. You may throw the body of your target up to 10 feet in a direction of your choice before it explodes. All creatures within 5 feet of the target must make a saving throw or also Explode

I'll leave the rest once I make. The Chapter for the Spelllists Owned.

A while goes by we simulate with illusions how it would go. We successfully make two spells out of the 4. As gizmo. Knocks on door where I would I expect to be gizmo. We were in here for half a day so we did not notice the time going by. Gizmo proceeds to walk in. And ask us. "Is zaa ready?"

zaa:"yes, I am ready. So long, Hangah. We'll create some more some other time together. " As Gizmo has three gobbles falling behind. Zaa. Goes to pick up his gnoll. They proceed to pick up the gnoll, go outside. It's night time by now. Which is good. ,

Zaa"let's get going" 

I saw them travel down the Canyon. They proceed to leave into the distance. Defy the death conquest. And a base of operations for the future. Gizmo. Knowing the terrain proceeds to bring Saw to a land of mountain. Who knows what lurks within? We will know once we get there. As they traveled, they only experienced minor inconveniences. But by the time one week hits, the storm has come faster than expected. It starts raining heavily. They are close by the mountains. They start rushing. The Gnoll that's with them and the three goblins are barely able to keep pace. Nose more being dragged. They're able to finally make it towards the mountain and find a cave. It looks like it had already been dugout by something. They proceed to rest here and find out that this is a great place of operations for them in the future. They rest because why not? They are all tired. And since the novel is marked. With a symbol of death. So I was able to somewhat command him. Forgot to mention that. Well, he forgot specifically. He only found out while running. Hehehehehe. After a long night of rest, they eat. Well, of course they eat every day. One meal. And proceed to explore their new dwelling and future base of operations. They find two ways down a pit. And a stairwell. A broken stairwell. On the other hand, the pit seems to have a large pool of something. The first one who jumps in is zaa Zahra instantly realized that once touching this thing. He begins to tear and rip to kill it. It has life force. It's a slime. Or what you call a Ooze. A creature who has no sense. Of survival. That's why is why it probably got stuck here in the first place. This large pit. Then gizmo jumps down. Not knowing. And proceeds to throw spells at it as soon as his Clothes start Dissolving as if in Acid. Took them about five minutes to kill the creature. It is a massive creature. As soon as they kill it, they get out of the "pool". As it proceeds to dissolve in a giant pool of acid that starts digging deeper. Expanding the future base. Into a huge tunnel. And a gold Vain Realizing the acid was only eating stone and avoided metals. Or was it just not able to? We will only know if we find a living one by ourselves and feed a living being to it. And we will test materials that can go In.

[1] 100 feet a level Meaning by 3rd circle. It's 30 times 100. Meaning. 3000 feet. One casting at full Come on now. For that circle.

[2] Depends on whether the spell is verbal or somatic. Semantic meaning hand gestures. And then this one. It's a mix of both.

[3] When it says duration. It means the duration of how long spells. Example. If it says instantaneous, the spell pops off immediately after the one. Minute of spell casting time and can be dismissed whenever. Or if it's an attack spell, it goes off instantly and travels almost nearly at the speed of light. To hit its target. Because with magic there are no rules of physical realm. There are no limits to magic. You can warp reality. With magic if need be. That's why. People in other worlds. Have limited minds. Because if they had our knowledge. Our willpower. They would be destroying themselves. And that is why it is harder for them to create spells. Also, it's harder for humans to get their minds round how to use magic because we are limited. To science. Well, kinda. There's a lot of us that aren't limited to that.

[4] Whether or not the spell attacks or not Or if there's a. For it, a save for it. Example someone who casts a charm spell. Depending on the level depends if they have a chance of saving against it. If the spells of. 5th circle. 7th level. Going up against a. Warrior. A 3rd level. 4th Constellation. Then the spell would win because they would not be able to save against it. If they were the same level, then he has a 5050 chance of saving against it. If it was a wizard then they would be able to have a 75% chance of saving against it.

[5] show what type of what this effect does example. This is a creation spell. It makes it so that any undead it creates. Rises from dead bodies and lights within illuminate to make them an army of undead.

[6] For those who want the real spell i made Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw, taking 8d6 Fire and necrotic damage. damage on a failed save or half as much damage on a successful one. A creature killed by this spell explodes in a burst of meaty chunks and dark flames. You may throw the body of your target up to 10 feet in a direction of your choice before it explodes. All creatures within 5 feet of the target must make a saving throw, taking 4d10 necrotic damage on a failed save, or half as much on a successful one.Flammable objects in the area that aren’t being worn or carried start burning. Flammable objects in the area that aren’t being worn or carried start burning. At Higher Levels. When this spell is cast at 4th level or higher, the damage of the initial attack and explosion increases by 1d6 damage for each spell slot level above 3rd. The damage for the dead increases by 1d10 for each level above 3.

[7] Dex represents Dexterity. Meaning hand movements, hand, eye coordination, flexibility. And not so much movement speed. But if you're able to contort your bones as if you're a gymnast. If you're able to catch yourself in tiny holes. If you're able to pick locks easily. If you're able to cast spells faster. If you're able to wield your sword faster. But that is it. It is not speed as you know it. Speed is a different category. And for the save. You only take half damage or barely get hit if you're able to react it. Also, I forgot it also Dex is reaction speed.

[8] Negative energy represents draining living energy. Not positive. Living. And the fire attribute on negative energy means burning away living energy. It could be stone, it could be grass, it could be even diamond. It would all turn black and corrupted because it no longer has life force to it. AKA Mana.

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