Many times, melee players grimace in pain at the frontlines, while the magic players at the back can easily deal damage.
In team battles, melee players also tend to become the scapegoats for failures, bearing immense pressure.
Moreover, at the current stage, the overall strength of magic souls in the Star Vein Library is always higher than that of melee, and the variety of playstyles is also more than that for melee.
Analyzing from strength and playability, magic factions are also superior to melee factions.
Lastly, there's the daily sacrificial power expenditure.
Melee factions need to spend a significant amount of sacrificial power daily to purchase Healing Potions, especially Stone Statue Players, who often spend 30%-60% of their sacrificial power income on potions daily. They frequently need other team members to share the burden, just to keep up with the growth rate of other team players.
All these drawbacks lead to the lack of increase in the proportion of melee players.