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Chapter 214 - 214. Azurian Preparation

NOTICE: PERSPECTIVE SWITCH TO AZURIAN FORCE

When Nytri flapped her wings and left, the Azurians got ready for war. Panic spread across the MR-Vessel. Paxius managed to calm them down, but after they saw Nytri take off valiantly, their eyes were now on the war at hand.

King Golem led the golem set and hovered over the Mechanika army, "Today we do battle for the glory of My liege. Do not dawdle." King's eyes glow eerily and his chest starts making a humming sound, that's from his machine heart/core. King stretches his hand, "SUMMONING > PAWNS" about 50 pawns appear at the front of the army.

King looks to the Azurians in the sky, "Scions of my illustrious liege, hasten not to lag. Surge forward with valor in your hearts, and I, your steadfast commander, shall lead the vanguard and illuminate the path to triumph!" A scepter appears in King's hands and he strikes the air below him *TIIIINNNG* The construct army marches forward.

Isa looks at king with a smug grin and Minerva points at King, "You know mum's going to kill you if she finds out you messed with King." Isa shrugs, "If she finds out. Besides, the update makes him a whole lot cooler" Isadora changes as Gold Armored Shell covers her even her face with a cape behind her, "I've been waiting to let loose for a while, what better chance than when things look bleak." Nyx raises a brow at Isa.

Isa spreads her arms wide and 4 storage space appears in the sky, 4 humongous constructs about 800 meters slow descends from the storage space. Astrarigel points at them, "You keep those things in Mum's space?" Isa shrugs, "Mum's sharing my space, definitely not the other way around."

[INFORMATION MAGIC DISPLAY LEVEL 9

Target 1

NAME: Citadel Arachnid 2.0

GRADE: Supreme (Intelligent)

TYPE: Fortress

Status:

Durability (DP/HP): 48,000,000

EP Capacitor (EPC/EP): 60,000,000

Sentience (CPU: Cognitive Processing Units/SoP): 221,000,000

Physical Stats:

- Size: 824.7 meters (length), 567 meters (width)

- Body: Main body with 8 radial legs, each 300 meters long.

- Legs: Each leg ends in a sharp, hook-like claw.

- Sensors and Scanners: Advanced sensors and scanners integrated into the legs and main body, providing 360-degree coverage above and below ground.

- Propulsion Thrusters: M20-high-speed maneuvering thrusters, 4 on each leg and 4 below main body.

- Material: Advanced nanomaterial plating with interlocking plates, resembling dark, metallic chitin.

Energy Cores:

- Core 1/Brain Core: Powers the Citadel's advanced Intelligence, strategic decision-making, and command systems.

- Core 2/Defense Core: Energizes the Citadel's shielding, point defense systems, and nano-repair swarms.

- Core 3/Offense Core: Powers the Citadel's primary artillery, secondary laser battery, and kinetic strike system.

- Core 4/Support Core: Energizes the Citadel's advanced sensors, spectral camouflage, and echo pulse systems and others.

Defenses:

- Aegis Matrix: A network of energy shields providing 70% damage reduction from attacks

- Graviton Net: A localized gravity manipulation field, slowing down incoming projectiles by 40%

- Nano-Repair Swarm: A cloud of 500 nano-drones, capable of repairing 5,000 damage points per second

- Spectral Camouflage: Advanced stealth technology, reducing detection chance by 60%

- Echo Pulse System: A countermeasure system, emitting a 20% chance to deflect or absorb energy attacks

 

Armaments:

- Primary Artillery: 12 x 300 mm Chrono-Accelerated Cannons, firing 100 kg quantum shells at 3 km/s

- Secondary Laser Battery: 24 x High-Energy Plasma Lasers, dealing 20,000 damage per second with precision targeting

- Point Defense Network: 100 x 20 mm AI-Controlled Gravity-Anchor Autocannons, firing 1,500 rounds per minute with predictive tracking

- Kinetic Strike System: 8 x Retractable Blade Legs, capable of dealing 75,000 damage per slash with advanced cutting-edge technology

- Razor Mandibles: 2 x Hydraulic-Powered, Nano-Edged Mandibles, capable of dealing 100,000 damage per bite and tearing through enemy.

- Supplementary Armament: 16 x Swarm Missile Launchers, deploying 50 micro-missiles per salvo with AI-guided targeting

 

Special Abilities:

- Steel Nexus Overload: Creates a 1.2 km radius field of interconnected, electrified steel cables, dealing 12,000 damage per second to enemies within and disrupting their energy shields

- Mechanized Arachnid Assault: Deploys 120 x advanced, micro-scale spider constructs, each dealing 1,800 damage per second and utilizing coordinated, swarm-based tactics to overwhelm enemies

 

 

Target 2

NAME: Akrepios' Stronghold

GRADE: Supreme (Intelligent)

TYPE: Fortress

Status:

- Durability (DP/HP): 32,000,000

- EP Capacitor (EPC/EP): 70,000,000

- Sentience (CPU: Cognitive Processing Units/SoP): 160,000,000

Physical Stats:

- Size: 350 meters (length), 200 meters (width)

- Body: Main body with 2 large pincers, 4 radial legs, and a long, segmented tail

- Legs: Each leg ends in a sharp, hook-like claw with retractable blades

- Sensors and scanners: Advanced sensors and scanners integrated into the pincers, legs, and core, providing 360-degree coverage

- Driller Pincers: The pincers can be used to dig tunneling underground

- Material: Advanced nanomaterial plating with interlocking plates, resembling dark, metallic chitin

 

Energy Cores:

- Core 1/Brain Core: Powers the Citadel's advanced AI, strategic decision-making, and command systems

- Core 2/Defense Core: Energizes the Citadel's shielding, point defense systems, and nano-repair swarms

- Core 3/Offense Core: Powers the Citadel's primary artillery, secondary laser battery, and kinetic strike system

- Core 4/Support Core: Energizes the Citadel's advanced sensors, spectral camouflage, and echo pulse systems

 

Defenses:

- Tail spike shield: A row of retractable spikes along the tail, dealing damage to enemies that get too close

- Pincer shield: The large pincers can close to form a shield, absorbing damage and protecting the core

- Sandstorm Generator: creates a localized sandstorm, reducing enemy accuracy and visibility

- Venomous Barbs: retractable barbs on the legs and pincers, injecting a debilitating venom into enemies

 

Armaments:

- Primary Pincer Attack: The large heavy pincers can deal massive damage to enemies with a crushing attack

- Tail Spike Launcher: Launches spikes from the tail at high velocity, dealing damage to enemies

- Leg Blade Sweep: the retractable blades on the legs can sweep across a wide area, dealing damage to multiple enemies

- Sandshot Cannons: 4 cannons that fire concentrated blasts of sand, dealing damage and reducing enemy visibility

- Venomous stinger: a hydraulic-powered stinger that deals damage and injects venom into enemies

 

Special abilities:

- Sandstorm Overload: Creates a massive sandstorm, reducing enemy accuracy and visibility across a large area

- Pincer Assault: unleashes a flurry of pincer attacks, dealing massive damage to enemies within a small radius

- Tail Cannon Blast: Fires a super-powerful energy cannon from the tail, dealing 500,000 damage to all enemies within a 1 km radius and igniting a localized explosion

 

Target 3

Name: Aerius Dominus

Grade: Supreme (Intelligent)

Type: Flying Fortress

Status:

- Durability (DP/HP): 35,000,000

- EP Capacitor (EPC/EP): 125,000,000

- Sentience (CPU: Cognitive Processing Units/SoP): 250,000,000

Physical Stats:

- Size: 300 meters (wingspan), 300 meters (length)

- Body: Sleek, aerodynamic design with retractable wings and tail fins

- Propulsion: 4 x High-Speed Turbofans with afterburners

- Sensors and Scanners: Advanced sensors and scanners integrated into the wings and fuselage, providing 360-degree coverage

- Material: Advanced nanomaterial plating with interlocking plates, resembling dark, metallic chitin

 

Defenses:

- Stealth Camouflage: Can blend into the surroundings, becoming nearly invisible

- Energy Shield: A powerful energy shield that absorbs damage and protects the core

- Flare Countermeasures: Deploys flares to confuse and saturate enemy sensors

- Chaff Dispensers: Releases chaff to disrupt enemy targeting systems

 

Armaments:

- Primary Cannon: "Aetherius" - A super-powerful energy cannon that deals 750,000 damage

- Secondary Turrets: 4 x 20 mm AI-Controlled Autocannons with predictive tracking

- Missile Launchers: 2 x 20-tube Missile Launchers with AI-guided missiles

 

Special Abilities:

- Sky Dominance: Gains temporary invincibility and increased damage output when flying above 2,000 meters

- Stormbringer: Unleashes a powerful energy blast from the Aetherius cannon, dealing massive damage to all enemies within a 2 km radius

- Aerodynamic Overdrive: Temporarily increases speed and maneuverability, allowing for quick repositioning or pursuit of enemies

- Aerius Legion: Releases a swarm of 50 flying automata/golems, each dealing 5,000 damage and possessing advanced intelligence for coordinated attacks

 

Target 4

Name: Behemoth Overlord

Grade: Supreme (Intelligent)

Type: Humanoid Brawler Fortress

Status:

- Durability (DP/HP): 160,000,000

- EP Capacitor (EPC/EP): 30,000,000

- Sentience (CPU: Cognitive Processing Units/SoP): 210,000,000

Physical Stats:

- Size: 720 meters (height), 300 meters (width)

- Body: Bulky, humanoid shape with thick, reinforced armor plating and wheeled combined lower body

- Propulsion: 4 x High-Speed Thrusters for enhanced mobility

- Sensors and Scanners: Advanced sensors and scanners integrated into the head, torso, and arms, providing 360-degree coverage

- Material: Advanced nanomaterial plating with interlocking plates, resembling dark, metallic chitin

 

Defenses:

- Thick Armor Plating: Provides exceptional protection against damage

- Energy Shield: A powerful energy shield that absorbs damage and protects the core

- Self-Repair System: Can repair damage and restore durability

- Adaptive Camouflage: Can blend into surroundings, reducing detection chance

- Point Defense System: 20 x Automata-Controlled Autocannons for incoming missile defense

 

Armaments:

- Primary Fist: "Overlord's Wrath" - A massive, powered fist that deals 300,000 damage

- Secondary Turrets: 6 x 30 mm Automata-Controlled Autocannons with predictive tracking

- Missile Launchers: 4 x 30-tube Missile Launchers with Automata-guided missiles

- Shoulder Cannons: 2 x 40 mm Railguns dealing massive damage

 

Special Abilities:

- Overlord's Fury: Unleashes a devastating melee attack, dealing massive damage to all enemies within a 750-meter radius

- Ground Pound: Slams the ground, stunning and damaging all enemies within a 1.5 km radius

- Legion Deployment: Deploys 30 x small tanks, each dealing 15,000 damage per second

- Aerial Support: Deploys 20 x small aircraft, each dealing 10,000 damage per second and providing air support

- Fortress Summon: Summons 10 x smaller humanoid fortresses, each dealing 30,000 damage per second and fighting alongside Behemoth Overlord

END]

Kael glances at the Fortress class constructs then at King Golem, "King, please lead the fortress constructs." King bows his head and Kael glances at the battle ahead. The wall Nytri made finally crumbles and the monsters stop at the new forces before them. *ROOOAAARRR* They charge ahead regardless.

 

[AU:INFO

- Machine heart/core: The secondary heart/core that produces EP for constructs to run. The Core in the brain only has instructions and the bases for personality but the Chest core produces the energy so they don't depend on Nytri. The Machine Heart/Core is always running low until combat, then it kicks into high gear.

- Besides the Pawns in the golem set, the other constructs can summon pawns and depending on their rank, even summons that aren't constructs. King can summon anything Nytri can irrespective of the EP cost, he just can.

- Supreme - This is the highest grade for an artifact. These are the most powerful and rarest artifacts in existence. They are often linked to the most powerful beings in the universe and may have the ability to shape reality itself. These artefacts are sentient and capable of suppressing primordial beings. Possess Level 9 or 10 skills.

AU: Nytri has not made any fortress class constructs. And despite all being in Supreme grades, they still can't match up to Starweaver created by Nytri

 

 - Characters who might be present and so you know what they look like. These people have already been mentioned so anyone would not be focused on except these guys and a couple others.

Kael, Isadora, Minerva, Sivendyto(Xeno male with tiger design clothes), Foru(Xeno female cheeky grin) and Lucian(Male Azurian with a pony tail, has aura of a noble.)

Astrarigel, Nyx(Female Azurian with a darker tone), Zephyr, Ereveen(Xeno male) and Wanwansi(Xeno male).

Thalassa(Female Azurian proficient with wind), Kalean (Female Azurian with vines and flowers around arms, plant person), Ivan(Xeno male, looks exactly like Nytri but male with silver hair and eyes.), Wanwanfi(Xeno female, red mixed in silver hair), Sera(Female Azurian Twin with web clothes designs) and Seren(Female Azurian Twin formerly spider so hair is tied with web designs).

Raine(Female Azurian with water bubble design clothes), Twennysi (Xeno male, smallish but very fast with lightening hair), Wan(Xeno male, bulky form), Dialdelios, Rufus(Female Azurian with light skin) Silva(Female Azurian, dark metallic skin for some reason).

END]

 

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