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Chapter 434 - Chapter 58: Settlement Space

[Welcome to the Settlement Space]

[Beginning Roleplay Evaluation]

[Roleplay grades range from E to S. The higher the grade, the better the quality of Spirit Abilities obtained.]

[This session's overall evaluation: S]

[Congratulations, Host. You have obtained the Spirit Ability of Yoshino from the Ice Sprout River: Ice Puppet.]

[Side Mission One Confirmed: Act in this world without exposing your true identity]

[Status: As the mastermind behind the completed revolution, your identity remained unknown to the public — Mission perfectly completed]

[Reward issued: Item Card – Identity Fabrication Coupon]

[Side Mission Two Confirmed: Collect Imperial Arms (Teigu)]

[Status: Number of Imperial Arms collected: 14. Mission not perfectly completed]

[Reward issued: Item Card – Yoshino Experience Coupon (10 minutes)]

[Side Mission Three Confirmed: Accelerate/Prevent the Progress of the Revolutionary Army]

[Status: Greatly accelerated the revolution process — Mission perfectly completed]

[Reward issued: Item Card – World Re-selection Ticket]

As she opened her eyes, the girl returned to the familiar Settlement Space.

Upon entering the Settlement Space, her body was immediately restored, healing all the injuries within Yoshino body—she could no longer feel any pain.

Having successfully completed the main mission in this world, the girl let out a long sigh of relief.

This world's main storyline had been quite the challenge for her.

After all, it was the only mission in which the main objective directly conflicted with the roleplay requirements. Balancing character integrity while progressing the plot was a delicate task—one misstep, and she could've failed on both fronts.

Fortunately, by the time it all ended, the only one who thought of Yoshino as a scheming manipulator was Honest.

In the eyes of everyone else, she had maintained her image of innocence and kindness.

She immediately checked the roleplay evaluation given by the system, and the tiny bit of anxiety in her heart completely vanished.

"Yay! It's an S-grade!" she said excitedly, pumping her fist. "Adding this to my previous S-grades, that makes four total now."

As a Spirit girl with a dual personality, Yoshino roleplay difficulty was naturally higher than that of other Spirit characters.

Especially since, unlike when she portrayed the Yamai sisters, the system hadn't helped her by artificially splitting her personality—this time, she had to play both personas on her own.

As an ordinary girl with a sound mind, there were moments during the act where she genuinely feared she might actually develop a second personality.

Luckily, with all the roleplay experience she had accumulated, she never slipped up once—and she managed to avoid suffering a mental breakdown.

After seeing her S-grade performance evaluation, she scrolled down to check the roleplay rewards.

"Another Angel? Hmm, getting Ice Puppet with an S-grade rating is actually pretty good."

This was her second time obtaining a Spirit's Angel ability as a roleplay reward.

The first Angel she received was Kotori Itsuka's Camael.

Camael specialized in burst-type, single-target damage—pure destructive power. On the other hand, Ice Puppet was a large-scale AOE ability focused on defense. Fire and ice. Offense and defense. They were a perfect pair.

She was quite satisfied with this reward for her S-grade performance.

If she had drawn something like "ventriloquism" despite getting an S-grade… she Honestly would've cried.

Although she didn't get Yoshino ultimate move, the Spirit girl's most powerful defensive ability Ice Armor, that wasn't too big a loss, especially since she had already obtained God's Authority: Form One in the No Game No Life world.

Compared to that, Ice Armor wasn't quite as critical anymore.

Next, she looked at the item cards earned from completing side missions in the Akame ga Kill world.

She had perfectly completed two out of three side missions. Not a bad result, even if not flawless.

Side Mission Two required her to collect Imperial Arms.

From the Demon's Extract she obtained early on, to the six Imperial Arms she snatched from the Jaegers mid-story, plus four stolen from the Prime Minister's secret vault, and three more picked up at the Revolutionary Army's HQ, she had collected a total of 14.

Originally, her plan had been to witness Honest fall, complete the main mission, and then sneak into the imperial treasury to grab a few more Imperial Arms—maybe even hand over the Gundam-like Shikouteizer under the Emperor's feet—to hit the 20-item target.

After all, Imperial Arms were created by the founding Emperor for the sole purpose of maintaining national stability.

The Shikouteizer, in particular, which could only be piloted by members of the royal family, was absurdly powerful.

In the original story, even with zero experience piloting it, the young Emperor was able to wear down a fully-activated, overpowered Tatsumi—proving just how strong it was.

In the future, if a ruler became corrupt, that one machine alone could suppress any rebellion or resistance.

She never had any emotional attachment to the Empire. She never thought about preserving it for the long haul.

This current Emperor—Makoto —was decent, which was why she had chosen to help him. But who could say the future Emperors would be the same?

Right now, with Esdeath, Budo, Najenda, and the surviving Night Raid, Jaegers, and Three Beasts, Makoto rule was as stable as it could get.

So, she'd planned to submit the Shikouteizer as part of her collection, considering it "interest."

But then things changed.

Honest tried to go out in a blaze of glory, taking Esdeath with him. That gave Yoshino the perfect excuse to "die" and exit the story—so she gave up on collecting more Imperial Arms, faked her death, and returned to the Settlement Space.

Naturally, Honest Imperial Arm had no effect on her.

Those mouthfuls of blood she'd coughed up? That was her using spirit energy to inflict internal injuries upon herself and forcibly expel the blood from her body.

Although she'd put on a tragic death scene in front of Makoto , Esdeath, and Najenda—enough to move anyone to tears—it still felt a bit like she was emotionally manipulating them with her acting skills.

But she believed her death would bring a positive effect to the Empire, and that eased her guilt somewhat.

In short, that was why she hadn't perfectly completed Side Mission Two.

But Honestly, it didn't matter much.

The reason she aimed for perfect side mission completion was to increase her roleplay evaluation. The item cards themselves were secondary.

And since she had already gotten an S-grade, it didn't matter whether she'd completed all side missions perfectly or not.

As for the item cards? They were ones she'd already received before—nothing new.

Identity Fabrication CouponSpirit Girl Experience CouponWorld Re-selection Ticket

All were very useful, especially the Identity Fabrication Coupon. Using it grants you a native identity that perfectly matches the Spirit girl's character traits, which lowers the difficulty for both roleplay and mission completion.

If she hadn't used that coupon in the Akame ga Kill world—getting the dual identity of Tatsumi village friend and Esdeath sister—her evaluation and mission progress might've dropped.

As for the World Re-selection Ticket…

She just hoped that next time the system wouldn't screw her over like it did when it tossed her from No Game No Life into No Game No Life Zero.

Looking at the nearby Gate of Worlds, the girl took a deep breath.

"I've played eight Spirit girls. There are two more to go. It's been an incredible journey."

Seeing that her mission progress was more than halfway done gave her a sense of relief.

"Since I'm almost done anyway… might as well take a break first."

 

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