Aside from the League game that was more of a duel-type experience, the Federation's influence seemed to have pushed the virtual gaming industry centuries forward in technological advancement.
This obviously did not make much sense considering their sudden and simultaneous appearance, so most people agreed that rather than calling it something entirely new—though it still was for many—for those in higher positions, it probably wasn't.
Perhaps they already had something better or wanted to promote a specific narrative, like the Supers League for instance, and decided to release these things now.
For some odd reason, however, nearly ninety percent of all the new-generation games were combat-related.
Only a few companies released something different.
This didn't cause the excitement to die down though.
