What a terrifying skill.
At Rita's level, her average damage was in the hundreds, with criticals pushing into the thousands. Against stronger opponents, sometimes only double digits. But Lightchaser? In a fight against someone of equal level, her damage rarely dipped below five digits.
And yet with Wail's [Lucky Number]—any attack that happened to contain that digit would bounce back double.
Not just damage values, either. The description said "anything connected to the Lucky Number." Which meant attack counts could qualify too. If Wail rolled a 1, then the 1st strike, the 10th through 19th, maybe even the 100th—any of those could reflect.
For assassin-type players with extremely high attack speed, it was pure nightmare fuel. Even Lightchaser, using a longsword now, couldn't slow down her ingrained assassin tempo.
The stronger the opponent, the more likely they were to hit that cursed number.
No wonder Lightchaser had gotten angrier with every strike.