Sylas rampaged through the territory until he made it to the very center of it all.
This floor worked a little differently than the others. There was likely no Quicktime Event to trigger so long as another team didn't appear.
It was far more like a real Dungeon.
Of course, Sylas' advantages were still the same, albeit more difficult to use. If he wanted to, all he had to do was run. So long as he made it to the barriers, he could slip out using the map on his person.
But Sylas felt that it would be foolish of him to do this.
It was fine on the first floor because he had to hurry and make some distance between himself and everyone else so he could guarantee his position. But right now, not only did he have a buffer, but if he was in too much of a rush, he would miss out on the rewards.
