Samael had long, flowing red hair and glowing reddish eyes that sparkled with mischief. Her six magnificent wings stretched proudly behind her, each feather shimmering with divine light. She was the very image of beauty and divinity, like she was born to rule the skies. Her presence was powerful, and yet playful—like a goddess who knew her charm and loved to tease the world with it.
After Samael, the Creator turned his attention to the second being—an archangel named Raphael. She was the angel of knowledge and life. The Creator poured an enormous amount of wisdom into her—knowledge about everything. From the smallest truths of morality and kindness to the vast secrets of stars and galaxies, Raphael knew it all. But as he filled her with this boundless knowledge, the Creator suddenly paused. Even he felt that it might be too much, that it could become dangerous.
So, he decided to take out a part of Raphael's power and sealed it inside a sacred artifact. He named it the "Key of Truth." It was not just an object but a key to understanding the deepest truths of existence, holding the potential that even Raphael no longer possessed.
One by one, the Creator brought more archangels into existence: Michael, the warrior of justice; Uriel, the shield of world; Azrael, the observer; Raguel, the bringer of fairness; and Barachiel, the angel of blessings and fortune. Altogether, seven archangels stood by the Creator's side—guardians of the new world.
Once the archangels were complete, the Creator finally turned his gaze toward the rest of creation. He began crafting universes—countless worlds filled with life, energy, and purpose. But among everything he made, two things were the most important: the System and the Creator's Will.
Why did he create all this? The answer was simple and unsettling.
It was for entertainment.
To both the Creator and his brother, Oblivion, the entire multiverse was just a game—a playground. A place to watch stories unfold, to see how beings lived, fought, struggled, and changed. Everything, from the smallest bug to the mightiest god, was part of this grand stage.
Every living creature was given a System. It didn't matter if they were tiny or huge, smart or dull—everyone had one. The System allowed them to grow, learn skills, use magic, and gain power. Skills came in many forms, from simple ones like cooking or running to Unique Skills and even Ultimate Skills that could break the very laws of reality.
These Ultimate Skills were like cheat codes, created by the Creator himself, just to spice things up and make the show more exciting.
But hidden within the System was something much deeper—the Creator's Will.
Those who stayed within the Creator's Will could grow, but only up to a certain point. After that, no matter how hard they tried, they would hit a wall. Their future was already decided. They were walking a path already written, and the Creator knew every step before they even took it.
Because the Creator was nearly all-powerful. He could see the past, the present, and the future. He knew what people would do, what they thought, and even what they dreamed. He could do anything—things beyond anyone's understanding.
But there were a few exceptions. The Creator could not see the future of his brother, Oblivion, or the seven archangels. They were special, outside his full control.
And for those rare beings who broke free from the Creator's Will? They gained freedom.
Once someone broke the Creator's Will, the connection was severed. The Creator could no longer read their thoughts or see their fate unless he looked directly with his own eyes or through someone else's System.
That was their one advantage.
Because while those inside the Will were like puppets sharing the same mind with the Creator, those outside had become something different—wild cards in a perfect game. Slightly Free, slightly unpredictable, and dangerous but certainly way more interesting.
In the end, the world was nothing more than a grand stage. And this stage was where the real game of entertainment began between the Creator and Oblivion.
They played games, made bets, and competed against each other—not for money, not for power or women, but for something far greater.
They gambled **universes**.
To keep things fair, the Creator made a promise—he wouldn't use his all-knowing powers during their games. The rules were simple. They split the endless multiverse in half. Yes, infinity can't be divided in normal ways, but the Creator twisted the rules of infinity itself and made sure each got exactly half.
If the Creator won a game, then that universe would be under his control. He could do whatever he wanted with it. But if Oblivion won, then that universe would be his. Oblivion's powers of "Nullification" would erase the Creator's presence completely from that world.
And so, in those lost universes, no one would ever hear of the Creator. He wouldn't exist in their skies, prayers, or hearts. People there wouldn't have any system. No skills. No blessings and no magic. Just freedom. But not the kind of freedom with miracles or gods watching over them—just pure survival with nothing but science and technology to depend on.
But if the Creator won that world back, it would become his playground again, and everything would return—magic, skills, gods, and destinies.
The game was incredibly fun for both of them. The Creator even added new features to make things more interesting. He created a realm called "Hell"—or sometimes called "The Abyss." Those who committed terrible sins would be thrown there. Some would stay in torment forever, while others might be sent back through the Door of Rebirth and Resurrection to start over.
He also created the "Seven Heavens":
* The First to Third Heavens held the souls of noble people, those who lived good lives.
* The Fourth Heaven was home to average gods and angels.
* The Fifth Heaven held the high-ranking goddesses and powerful angels.
* And the Sixth Heaven was reserved for the Archangels—the most divine of beings.
Lastly, he created something very important—"Contracts". These were sacred agreements, and once someone signed one, they had no choice but to follow its rules. Not even gods could escape a contract's conditions.
For a long time, everything went smoothly. The balance of the world remained. That was until the other two worlds matured.
The "second world" was world darkness. It formed from a strange mixture of both the Creator's and Oblivion's powers—but most of its energy came from Oblivion, the second true dragon.
Strange beings were born there—beings that the Creator couldn't control. These beings were called "Anti-Narratives". In the Creator's worlds, if he wished something to happen—like an ant defeating an elephant—it would happen. But in the world of darkness, that control didn't exist. The Creator couldn't decide what would happen there. The people and creatures of that world were immune to his will.
He found that both amusing and fascinating.
So, he gave them a surname—"Anafabula", which meant "Anti-Narrative." Every being in the world of darkness carried that name with pride.
Then came the "third world", the most mysterious of all. It was small. Just one lonely planet. A dead planet. No sign of life. No wind. No sound. Not even the concepts of life or death existed there.
The ground was covered with purple flames that never went out. They burned endlessly across black, coal-like pieces that weren't really coal—they were "God Particles", the very same essence that made souls and the universe itself.
In every other world, God Particles could never be destroyed. But here, they were burning away—disappearing forever.
Those purple flames were special. They weren't just fire. They broke the most sacred law: that nothing could destroy a soul.
Because of this, the flames were given a name—"Purgatory Flames". And the lonely world came to be known as "The Purgatory".
But the purgatory was the quite world like a stone in a corner doing nothing and just the way it is, posing even threat theat to world than a toddler
The beings from the World of Darkness were too strong and full of chaos. They destroyed everything in their path, and the archangels always had to fight them to keep balance.
But over time, those dark beings kept getting stronger and stronger, especially their two leaders.
One was called the Weaver, and the other was Mother Gaia. They both became so powerful that even the archangels had trouble defeating them again and again.
Eventually, the Weaver rose above the rest and became the god of the World of Darkness. He sat on the Black Throne and was known as the "Man of the Black Throne" and the "Granter of Mortality."
His power grew to a point where he could fight against many archangels at once. Only Samael could face him properly. Raphael helped a little, but the others were too weak and only got in her way.
Samael, with her wild and unpredictable nature, was always angry. She had enough. She gave up her divinity, left the Creator, turned her back on the other angels, and walked into the World of Darkness.
She became the fallen angel—Lucifer.
Her power exploded like a storm through all the heavens. She built her own army of fallen angels, those who followed her and also gave up their divinity. With her army, she started a great war in the World of Darkness.
No one was spared—whether weak or strong. They were either killed or enslaved. One by one, she conquered the entire world of darkness.
On her way to the top, she fought and killed powerful monsters like Cthulhu Anafabula and Yog-Sothoth Anafabula, then threw their bodies into the Door of Rebirth and Reincarnation.
But the Weaver and Mother Gaia were too powerful to be killed. So instead, Lucifer sealed them both away and took the throne for herself.
Now she ruled the World of Darkness.
Samael, once the first archangel, now stood as Lucifer—the Lady of the Black Throne, the Granter of Mortality. Her power was unmatched.
From then on, the name Anafabula belonged only to her. She was no longer Samael, no longer Lucifer. She became Anafabula—the Anti-Narrative.
It seemed like the peak of her life.
But glory never lasts forever.
Not long after, she vanished for a few hundred years. And when she returned, she did something no one expected—she challenged the Creator himself.
The Creator never blamed her for leaving. After all, she had brought order to the World of Darkness all by herself. She stopped the chaos and ruled over the dark beings.
But now that she stood against him, he had no choice but to fight.
Anafabula gave it everything she had. She fought like never before, using all her strength, magic, and power.
But how could anyone defeat the Creator?
Not even Oblivion could.
The end was clear. Anafabula was defeated. She died.
But her name became legend.
She was the only one who ever had the courage to rise against the one who created her.
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Meanwhile, after billions of years had passed.
Because the powerful bodies of Cthulhu Anafabula and Yogsothoth Anafabula were thrown into the Door of Rebirth and Reincarnation by Anafabula, their remains didn't just disappear. Instead, their bodies became like fuel—energy that kept burning inside the door for countless years.
And then, something unexpected happened.
From that burning fuel, two powerful beings were born again—but this time, they came back in brand new forms. They were reborn as the third and fourth "True Dragons."
The third True Dragon was later known as Azathoth Cthulhu Mythos. People also called him the Worm Dragon, Black Dragon, Lord of the Void, and even the God of Black Holes. His presence was terrifying. A black, deep gaze that could swallow even stars. His body seemed endless, like it stretched across galaxies. Wherever he flew, space would shake, and his voice sounded like a thousand screaming echoes in a cave with no end.
But then came the fourth and youngest True Dragon, "Sylvania Yogsothoth"—a beautiful and mysterious dragon with glowing blue scales. Her eyes sparkled like stars, and her wings shimmered like glass soaked in the colors of galaxies. She was not just beautiful—she was powerful. Very powerful.
She was born as the "Blue Dragon", the "God of Time and Space"
And the moment she was born, something massive happened.
The concept of "parallel worlds"—which had existed since the beginning of time—was suddenly destroyed. It vanished like it never existed.
Before Sylvania's birth, parallel worlds used to protect the universe from dangerous paradoxes. For example, if someone traveled back in time and changed the past, nothing would happen in their present because that change would only affect another version of the universe—a different parallel world.
But now? That no longer worked.
Sylvania had the power to control time and space completely. She could move across timelines, rewrite events, and even decide what future a world should have. Her most powerful ability, her "Ultimate Skill", let her control anything that wasn't as strong as her, Just like the creater.
Of course, there were still other universes and multiverses. A change in one world wouldn't always present or future. But that wasn't something normal people could understand—it was complicated and often random.
But Sylvania was not a normal being.
If she wanted, she could force changes in the past to directly affect the future—even across multiple universes.
Still, even with all that power, she couldn't just do whatever she pleased.
Changing the past and future like that was dangerous. It could break the balance of the entire multiverse. It could even cause chaos beyond imagination.
That's why, before doing anything too risky, she needed permission—from her eldest brother, the one and only "Creator".
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[author]
Maybe all that information at once is hard to digest , But I guess this is where the real struggle starts.
And yeah, The info dumb Haven't ended yet, There's still more.
[/author]