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Chapter 15 - [Safety] Power

Essence of the Multiversal Voyager "Planeswalker"

Tastes like a kaleidoscope universes

- | In This Corner Of The Multiverse | -

•Interdimensional Travel - By consuming the essence of the Voyager, you gain the ability to travel between dimensions and realities, exploring the vast multiverse at will.

•Enhanced Perception - You possess an ability to see beyond the natural world, allowing you to perceive entities and matter that exist on different planes of reality or exist outside the usual physical laws.

•Elemental Mastery - You gain an elemental mastery, allowing you to manipulate the fabric of elements that allow our reality to exist. This allows you to manipulate energy, quantum particles, and other cosmological elements.

•Cosmic Energy - You harness the power of cosmic energy, akin to the energy emitted by stars and the cosmos itself. This raw energy can be channeled to form powerful constructs and weapons.

•Adaptive Memory - Your memory is enhanced, allowing you to learn and adapt to any situation presented to you. Your experiences are stored and can be called upon as needed to help you navigate the multiverse.

•Multiversal Knowledge - With your travels and perception, you acquire knowledge of the workings of the universe beyond what any mortal can conceive. You have the ability to interpret the meaning of cosmic forces and use that knowledge to navigate the vast multiverse.

•Multiversal Protection - Your essence has partial rewritten your existence giving you capacity to automatically adapt to non-maliciously hostile enviroments such that you can exist comfortably in them indefinitely, be it the depths of space or the elemental plane of fire as you traverse the infinite Multiverse.

•Reality Creation - As a Voyager, you have the power to create new realities or alter existing ones, allowing you to shape the multiverse according to your will.

•Time Travel - You possess the ability to navigate through time, allowing you to travel through different eras and change the course of history.

•Multiversal Diplomacy - Your travels have given you the ability to communicate and negotiate with beings and entities from different planes of existence, allowing you to form alliances and make deals that benefit you on your voyages throughout the multiverse.

•Universal Translation - You possess the ability to communicate and understand any language, whether it is written, spoken, or even in a different medium, making communication with any being possible.

•Cosmic Intuition - You have an intuitive understanding of the multiverse, enabling you to predict the occurrence of events and the decisions made by beings from different planes of existence.

•Reality Anchoring - Your essence also grants you the ability to anchor your existence onto a specific reality, enabling you to return to the same reality when you explore the multiverse instead of becoming lost or trapped in some alternate dimension or timeline.

•Multidimensional Manipulation - With the power of the Voyager essence, you possess the ability to manipulate different dimensions, including their physical laws, orientation, and density.

•Ethereal Form - The essence of the Voyager also enables you to transform into an ethereal form, allowing you to traverse through energy fields and cross into different realms.

•Annihilation - You possess the power to completely and utterly destroy anything in your path. You can shatter worlds, obliterate entire civilizations, and leave nothing behind but ash.

•Planar Void - Your essence allows you to manipulate space and time, creating a planar void that can trap other beings and even entire planes of existence. You can also use this power to travel through the multiverse at will.

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Essence of Terraria

By drinking this shiny, pearlescent liquid that tastes like cheap champagne you receive the

following abilities:

● You are a Terrarian, and that means you are immortal. You can regenerate from any wound in a few minutes as long as you're still alive, and even if you are killed, you will

"respawn" after a few hours. Normally, the Respawn process is very arduous, most losing their former identity when they respawn, but as the Hero of Terraria you lack this weakness. You also have a pool of energy called "Health", and all injuries you receive will instantly heal as long you still have health. Be aware though that losing all of your health means death.

● You are able to craft items, as long as you have the tools to. You have an instinctual knowledge of how to bring the most of a material. But of course, that isn't everything. As the Hero of Terraria you have the power of skipping the crafting process of an item,

removing the cause and going direct to the effect. This process has a weakness though:

You lack control about what you create, always creating the best item possible based on the properties of the material. Still, if you want something highly personalized you can still craft in the normal way.

● You have an inventory with a certain number of spaces. This inventory can be accessed only by yourself. You also have the conceptual ability to create similar inventories when close to certain containers. Depending on the container, the items might be able to be accessed by others; a piggy bank is a personal item, so only you would be able to access, and all piggy banks inventory you create would be connected with one another.

Meanwhile a chest would be shared by everyone with the same ability. Tools and weapons can't be changed, but materials can be freely shaped after you remove it from your inventory, like manipulating wood to make wooden planks into a house. You have three slots specialized for armors, and five slots to place special equipment, alongside three slots for ammo, and three slots for coins. Your inventory has 50 normal slots, and several others for things like ammunition, armor, equipment, etc.

● As a Terrarian, you have instinctive knowledge of how to bring the best of anything you hold. If you hold a sword, you can masterfully use swordsmanship, even if you never held a sword in your life before. If you have a bow and an arrow, you can instantly become a master archer. And if you hold a magic weapon, you can bring the best effect from it even if you never cast a spell in your life.

● Like the Guide, you know the result of Crafting from any material. Also gives you a somewhat accurate knowledge about the Terraria worlds in general.

● You have knowledge and innate skill of how to survive in the wild. For some reason,

it also grants an unnaturally complete knowledge about fishing, and the fish species of any world you find yourself in.

● Like the Nurse, you have a thorough knowledge about medicine. But that is not all, you also have an arcane technique that allows you to instantly bring anyone's Health to the full. If used in someone who doesn't possess Health it will heal them of every physical injury they possess instead.

● You have comprehensive knowledge about how to create several kinds of explosives. By

default, this includes anything that the Demolitionist sells, but you can develop your own explosives with time.

● You have extreme skills in crafting guns, especially guns that use weird ammunition and strange materials.

● You know about pretty much every kind of creature you can find in any Terraria world,

including their temperament, behavior, abilities, weakness, strengths and trivia.

● You have the arcane knowledge of Reforging, being able to reforge an item, changing its positive and negative attributes in the process. Just try not to swindle anyone from their money, okay?

● You are the Steampunker, Cyborg, Mechanic and Goblin Tinkerer in one. You can make all kinds of advanced technology seen in Terraria.

● You can infinitely recreate any item that you have thorough knowledge of. Although such

knowledge could only be obtained by "research" as in testing the item in all kinds of odd ways, and possibly breaking dozens of the same item. For some reason, the amount of knowledge you need for personal equipment is decreased; Say, you would need to destroy several tons of wood to understand all of its properties, but you only need to understand the basics you would get by destroying one to discover the properties of a sword.

● You can choose to be inserted in any kind of Terraria World, from any of the seeds, any

version, any mod, etc. And you can travel to any kind of world (As long as they are Terraria Worlds)

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