Sam's day passed slowly. Her boss has few customers to begin with to the point she felt a little pity towards him.
'Wait? What if he doesn't have any money to begin with? Am I being exploited?' She thought. 'I must find where is the labor rights bureau here so I could file a complaint. Or maybe, he would just tell me that I have a little progress and he would kick me? Would the system's quest heavily relied on his opinion?'
Sam felt she was taken advantage, then look at the spirit plant in front of her.
She still fight with her life in front of it. When she read books regarding her 'enemy' on her spare time, she discovers these seemingly ordinary plant is actually a Grade D Node Grass.
Node Grass
- Grows in abundant mana environment or soil. It greatly absorbs mana and stores on its leaves. Could be use on processing Mana potion or increase Mana Absorption.
in this game, Mana Absoprtion means Mana Regeneration of players and NPC's. the mana is absorb in the environment and regenerate the mana within the body. The dev provide star rating for each category of passive skills. 10 Star Rating is highest. Sam could not tell her star rating but this system really provides flexibility and variations on different players and NPC. Generally, Mage Type route has high rating for Mana Regeneration.
Going back, this grass could potentially increase Mana Regen but increasing ratings would be VERY HARD. Sam could not think how many Grass Node she must consume to increase her own.
Due to being a new released game, no one could provide an accurate data, and no one knows when they could.
In a general viewpoint, most players would not present this secret as much as possible to general public.
Groups, Clans, and Parties are starting in different locations of the game world and competition are starting to grow between players. Any seemingly important knowledge, even a little, were not easily provided by anyone.
However, in millions of player playing, there are still kind hearted one. Some even started providing some guidelines on gameworld, their experiences, or anything they think they could provide. Some even started to do vlogging inside.
What a novel feeling it is.
'Okay, the soil improved a little' Sam gladly exclaim. Her sweat and blood (literally) is poured for four hours towards it. She stubbornly use her skill on Node Grass for two consecutive days and add Moren Seed as list for her 'special' service after she planted it. She has no choice but to choose just few plants as her testing material even she wanted to use every plant as her experiment because of her pitiful low mana and health. However, she benefitted on her constant struggle. She level up to level 9.
The dev have created a system which players could get appropriate skills every milestone of their level and could get a corresponding skill level. At most, players could gain skill 1 Level above their own level.
Their first skill is provided by the system, how could the player develop it into being a strong or weak skill depends on the player's planning, luck, and lot of variables.
Next skill could be gotten while achieving Level 15 and the rank of skill must be F-E rank.
For 3rd skill - Level 30,
4th skill - Level 50,
5th skill - Level 80,
6th skill - Level 100,
7th skill - Level 130,
8th skill - Level 160,
9th skill - Level 200.
As players emerse into their powerful skills on the later stages, 8th and 9th could give them heavenly defying powers. It also give them more time to complete their own Route and 'tie loose knots' in the end. They could still enjoy grinding due to a vast and variable Gameworld.
For starters, Levelling to level 9 is in a middle range of being slow or fast. Other players grind up to level 15 to get their own skill on 1-2 days. Especially for those players with active attack skill. They could directly get hunting missions on newbies fields and fight beasts within their level.
However, as their level goes up, the experience bar also goes up (as what most games levelling system).
As for passive and utility skills as first skill, which is very unpopular right now, players force to look for a team or use their skill constantly (like Sam) to gain level.
Furthermore, for this type of players, they are mostly carried by other players. They could form a team to hunt and accept missions and gain experience by just looking at the back of their teammates while fighting.
However, utility skills are varied and useful in different scenarios. It is valuable in this game.
Sam silently finish her round of nourishment into the Moren Seeds and start to tend the other parts around the garden.
After 5 PM, she carefully said goodbye to her boss. The big plant she saw early morning still instill fears on her mind.
