At Daniel's side, one of his Archmage profession abilities triggered.
Card: Archmage
Rarity: Legendary
Type: Enchantment - Profession
Mana Cost: 1 Wood, 1 Light, 1 Water, 1 Fire, 1 Dark
Description:
Level 1: Spells, Quick Spells, and Enchantments cost 2 less Non-Element to cast.
Level 2: When drawing a card, you may draw one more card, then discard a card.
Level 3: Pay 1 Water, 1 Non-Element: Draw a card.
(Activated) Level 4: When casting a Spell, Quick Spell, or Enchantment, you may search your deck for a card and add it to your hand.
Level 5: You may cast three Spells, Quick Spells, or Enchantments for free and cast them as if they are Quick Spells, up to 3 times each turn.
He searches for the card that could aid him in this predicament. Since he doesn't want to kill Heracles and dares not destroy the enchantment aura on the armor directly due to potential fail-safes, he needs to use the card that is safest for this situation.
Card: Planar Shift
