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Chapter 23 - THE TRAINING BEGINS

The sky over the Chakravyuh Institute churned with electric clouds as dusk fell—more omen than weather. Above the horizon, a geometric sigil spun slowly in the sky: alien in design but unmistakably human in intent. It pulsed in calculated intervals, a coded challenge known only to those who studied the ancient strategies of the Mahabharata, its message embedded in chakra-patterned light.

Parth cracked it first. "It's an invitation," he announced, voice clipped with disbelief. "No… more like a gauntlet. A three-day contest, beginning tomorrow. Hosted in a constructed pocket realm mimicking ancient Kurukshetra—only this time, the terrain adapts. A strategic crucible."

Rudra frowned. "Dronacharya's Heirs. So they are real."

Jessica stepped forward, flipping her rune pad open. "Real and prepared. They've modeled themselves after the ancient guru's code—except they've dropped the ethics. Their goal is supremacy, not wisdom."

Aarav sighed, arms folded. "And now they want a duel of disciples—us versus them. Old school."

"Fine by me," MG said, flipping his karambit blades with a grin. "Let's test how well these 'heirs' handle a real fight."

At dawn, the sky tore open—no thunder, no lightning, just a shimmering rupture. Through it came a transport sigil, descending like a chariot of light. One by one, Rudra and the chosen six stepped aboard: Roohi, MG, Devika, Parth, Veer, and Jessica. Each bore a crest marked by the Asuri-astra: not the full glyph Rudra carried, but faint traces—echoes of the cosmic fire.

They were greeted in the pocket realm by a field unlike any battlefield they had trained on. The land rearranged itself continuously: sand turning to grass, rivers shifting direction, high ground dissolving into sinkholes. Reality itself was the final opponent.

And standing opposite them: seven figures in matte-grey uniforms stitched with forgotten runes, their leader draped in saffron armor embossed with black iron thorns.

"Welcome," the leader spoke, bowing slightly. "I am Arin, bloodline of Kripa, the tactician-priest. We fight not to destroy, but to awaken the next age of dharma. You carry the Asuri-astra, Rudra. But are you its master—or its pawn?"

Roohi stepped beside Rudra, her eyes glowing faintly. "He's not either. He's our equal."

Arin smiled coldly. "We'll see."

Day One: Strategy

The first test was mental—a war simulation in eight phases, where each team was given a fictional kingdom to defend or conquer. Political alliances, battlefield placements, espionage, and resource management unfolded in a war room where time moved ten times faster than outside.

Parth led the charge, paired with Jessica for magical interface. Devika's insight dismantled the opposing team's supply lines mid-game. But it was Roohi who spotted Arin's subtle trap—an illusion baked into the rule set, hiding a shadow-faction meant to destabilize their base from within.

"That's not a simulation bug," she growled. "It's a test of perception."

They adapted, rewrote their plan, and held.

Victory, by a margin of seconds.

Arin bowed once more. "Interesting. You see beyond the rules."

Day Two: Survival

The landscape morphed into a poisonous jungle laced with traps, hallucinations, and time-displacement zones. The teams were split, forced to navigate back to a central clearing before sundown, under constant pursuit by drone-animals shaped like mythic beasts.

Veer and MG made a brutal pair, using magnets and melee to clear paths. Parth hacked a perception field and inverted its polarity, giving their group a cloaking advantage. But it was Devika who turned the tide—sending her spectral birds high above to map the changing terrain.

Midway, Roohi was injured. Not physically—but psychically attacked by a construct mimicking her mother's voice.

Rudra found her just in time.

"It's not real," he said, gripping her hand. "It's your mind. They're testing who you are, not just what you can do."

She squeezed back, breath steadying. "Then let's show them."

They emerged bloodied, exhausted, but first to the clearing.

Arin nodded, less condescending now. "You don't lead with fear. You lead with memory."

Day Three: The Final Maze

The last test was familiar—and that made it dangerous. A simulation of the chakravyuha, but rewritten by Dronacharya's Heirs: ever-changing, pulsing with traps that responded to emotional instability. A labyrinth not just of stone, but of self.

Each ring of the maze was paired with a psychological challenge.

Veer was faced with illusions of failure—his family turning their backs on him.

Jessica relived the night her elder brother vanished into a rogue magic cult.

Parth was shown a reality where knowledge caused more pain than progress.

And Rudra… Rudra was brought face to face with an echo of his former self: angry, alone, terrified of the destiny written into his skin.

"You think power makes you chosen?" the echo spat. "Or that sacrifice is enough? You're nothing but a borrowed flame."

But this time, Rudra didn't fight. He stepped forward and embraced the echo.

"You're right. I am afraid. But I'm not alone anymore."

The maze shimmered—and broke.

One by one, the team exited, changed, tested, but not broken.

Arin awaited them at the end. For the first time, he removed his helm. His eyes were not cruel—but sorrowful.

"You have passed. Not because you won. But because you remembered why you fight."

He turned to Rudra. "The Asuri-astra cannot be mastered. Only shared. Its path is not conquest, but communion."

Then, before the others could speak, Arin and his team vanished—absorbed into the fractal sky.

That night, back at the Institute, the stars burned bright. The field shimmered with life as new students practiced formations, their laughter mingling with war cries.

Roohi sat beside Rudra once more beneath the amaltas tree.

"So, what now?" she asked.

He smiled, truly this time.

"Now we stop waiting for the next war. We start building the world we want to protect."

And from the ruins, a future began to rise—not perfect, but alive, and earned.

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