Ficool

Character status

MC looks [https://www.pinterest.co.uk/pin/592716000957848652/]

Will be zhong li image

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Name: Lucky

HP: 100%

Stamina: 80%

SP (Soul Power): 12,500 / 12,500

MP: 50,000 / 50,000 (☆)

OL (Origin Luck): 0

Luck: ??? + 10.05

Attack Potency: Small Building — ???? (8-A — ???? )

Strength:Below Average

Agility:Below Average

Perception:Average

Endurance:Below Average

Intelligence:Above Average

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Origin talent : lucky draw

Use: by thinking of doing a lucky draw it will happen by using the energy within the body or energy without owner. The higher the energy put in the higher the chance to get something more advanced (you can still get nothing )

Effect: by using it you can get anything but also nothing.

Advantage: you will at least get something. By using it normally you get 90% chance of your world and the other 10% of different world.

Disadvantage: to use it on different world from the world you are on it 10 times the energy. If you going to choose a category (equipment, skill, technique or something)it take 2 times the original energy.

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Talent: card

Card: power of luck chapter 1 : lucky hit

Tier: 10

Type: origin power

Description: it is a skill or magic that can make a lucky mortal slaughter the gods. It is a skill that multiply all aspects (Amount, Power, speed, area, etc.)of a skill depending on how mush you use energy or lucky.

Example if you use 1~500 MP you are more likely to get between 1~5 multiple of course after passing the 10 multiplayer it increases dramatically.

BUT EVEN IF YOU USED 1 MP YOU CAN STILL GET INFINITE power multiplayer.

Use: use it before any type of attacks or while attacking.

Note: this card is for the user no one else can use it once it is used it can not reverse it to card but it can be viewed in the mind. It can only be used once per attack then needed to be cast again

Tier 10 will not affect the user in anyway so no more benefit

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Talent: Card

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Card: Power of Luck Chapter 2 – Lucky Evolution

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Tier: 10

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Type: Origin Power

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Description:

By some sort of miracle everything started to evolve A divine talent that defies common sense, granting the user the power to evolve anything - be it their body, abilities, talent, skills, or even fate itself.

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Mechanics:

Evolution Points (EP): Earned by spending Origin Luck (OL).

1 ) 1,000 OL → 1 EP (first use per day).

2) Subsequent uses in the same day cost 10x more OL (e.g., next EP costs 10,000 OL, then 100,000 OL, etc.).

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Evolution Choices:

1) Each EP spent grants three randomized evolution options.

2) Most are steady improvements (Tier 1-3), but rare options can appear

3)Higher EP spending = better odds of powerful upgrades.

Scope: Works on anything (self, items, skills, talents, etc.).

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Limitations:

1)Price per day usage limit.

2)Cannot revert to card form after activation.

3)Tier 10 provides no extra benefits (already maxed).

4) Doesn't work on Originl Talent

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Example:

Spend 1 EP → Might get a minor stat boost (Tier 1) or, with extreme luck, a reality-warping ability .

Spend 10 EP at once → higher chance for high-tier evolutions, it all comes up to luck.

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Tier: 5

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Talent: Mana Thief

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Type: Ability/Passive

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Amount of Use: 1

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Description: Allows the user the ability to steal mana from others.

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Effect:

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Siphon Strikes (Passive):

Steals 50% of damage dealt as MP from targets

Example: Deal 200 damage → Gain 100 MP

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Hunger Domain (Toggle On/Off):

Creates an invisible stealing zone with:

Size: [Your Max MP] ÷ 1000 meters (50m)

Drain: [Your Max MP] ÷ 1000 MP per second from each enemy in range (50MP/sec)

Example: 50,000 Max MP = 50m radius, steals 50 MP/sec per target

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** (????)**

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Note 1: This is an innate Talent and Cannot be leveled, but scales with user growth.

Note 2: Acquire the full experience of the card looted.

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Tier: 5

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Ability: Mental Recovery

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Type: Passive

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Effect: Restores 5% of max mental energy every 10 seconds.

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Tier: 4

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Ability: Mental Fortitude

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Type: Passive

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Effect: Reduces all mental stress, confusion, and dizziness effects by 40%.

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Tier: 5

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talent: Portal Creartion

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Type: Active

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Amount of Use: 1

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Description: Allows the user the ability to create portals to another location either through memory or coordinates

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Effect:

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Portal Creation (active):

Creating a portal to another location the portal size derminates the consumption of the Portal

Each meter travel distance will require: 

Mana: Distance (M) 

1:1 pers Minute

Example: 3 meter portal will require 300*2 mana entry and exit

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** (????)**

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** (????)**

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Note 1: This is an innate Talent and Cannot be leveled, but scales with user growth.

Note 2: Portal are temperory.

Note 3: Train your Talent to unlock more Effects

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Ability:

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Tier: 4

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Ability: Self Explosion (Magic)

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Type: Ability (Active/Passive)

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Amount of Use: 1

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Description: Allows the user to Self-destruct manually or upon death, causing Fire-Type damage which scales on (Current MP) × 5.

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Skill:

Condensed Fire ball

Lvl 1/99

The higher the level the stronger and more there is

Spinning Water Lance

Lvl 1/99

The higher the level the stronger and more there is

Spinning exploding Earth bullet

Lvl 1/99

The higher the level the stronger and more there is

Spinning Metal arrows

Lvl 1/99

The higher the level the stronger and more there is

Branch of life

Lvl 1/99

The higher the level the stronger and and faster it is to take life

Tier: 4

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Skill: Universal Core Cultivation Method

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Type: Technique (Passive/Active)

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Level: 10 / 99

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Description: Allows the user to recover 5,000 MP per hour from atmospheric magic and accelerates the growth of maximum mana over time.

Current Recovery Rate: 60,000MP/hour

Conversion Efficiency: 5:1

???: 1

(Each level increases recovery by 5,000MP/)

(Level: 10 =☆

Level: 30 = 2*☆

level 50 = 3*☆

level 80 = 4*☆

level 99 = 5*☆)

Evolutions:

1 Auto: it increases your mana capacity if you are out of combat to your mana regeneration it will be ten times slower in converting mana manually

2 Universal Core: Transmute All Energy you have into MP into stamina, lifeforce, SP, or elemental energy the ratio varries you can only Transumute all energy you have to other Energy you have or Had 

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Skill: Solid Script Magic – Advanced

Tier: 4 

Type: Magic Skill (Active) 

Level: 10 / 99

+200% writing speed

+200% effect potency 

Word count: 4

Description: Grants the user the ability to cast intermediate Solid Script Magic. The magic power varies depending on the amount of mana spent. Allows the new creation of words such as light, oil, lighting , wall and more.

+10% writing speed per level

+10% effect potency per level

+1 word per 5 levels

Evolutions:

1 Multi-Word Casting: You can write multiple words at once to give different effects (e.g., writing "fire ball" becomes the word FIRE in the shape of a Ball)

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Skill: Multi Shadow Clone Jutsu

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Tier: 4

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Type: Technique (Active)

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Level: 21 / 99

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Description: A high-level ninjutsu that creates multiple solid clones made from the user's chakra. These clones can fight, move, and interact with the environment independently, mimicking the user's techniques and movements. After the duration ends, if the clone doesn't consume energy, it will be returned to the user.

Current Clone Count: 5,000 Clones

Combat Power: 45% of User

Mental Consumption Reduction: 45%

Clone Durability: Standard

Mana Consumption: 5250 minimum per clone creation (can be more)

(Each level increases clone count by 50)

Evolutions:

1:Double the trouble : Double the amount of clones you get now and in the future 

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Tier: 2

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Skil: Reparo Charm

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Type: Spell (Active)

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Level: 50 / 99

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Description: Repairs broken non-magical objects by reassembling their structure. Effectiveness improves with skill level.

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Current Repair Capacity:

Maximum range Size: 25m³

Material Complexity: 5/10 (can fix clocks but not supercomputers)

Consumption Depends on the object complexity and area

25% less MP

(Each level increases max size by 0.5m³ and reduces consumption by 0.5%)

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Tier: 5

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Skill: Summoner

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Type: (Passive/Active)

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Level: 1 / 99

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Description: Allows the user to improve all postive stats of his sumoned creature and linking the summoner to his summon 

Current increrase: Increase by 200% over all states

Current Link Amount : 1

Currunt link Effect: Sharing senses

(Each level increase will increase All stats by +3%)

(Each level increase will increase the link amount by 1)

(Each level threshold unlocks a new effect

Lvl: 1 = Senses

lvl 25 = Vitality sharing (10%)

Lvl 50 =Mana Sharing (10%)

lvl 75 = Swap (Swap place with the linked summon to saftey 1 min cooldown)

Lvl 99 = Death Trade (once a year)

)

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Evolutions:

1 link: Link the summoner to his summoned each level threshold will add more effect like health sight and more

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Tier: 4

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Skill: Spatial Pocket

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Type: Skill (Passive/Active)

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Level: 1 / 99

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Description: By consuming mana it Allows the user to permentally create a personal Space To store non-living Objects.

Current space size: 10 m³

Conversion Efficiency: 10000:1 m³

Current Limit: 20 m³

(Each level increases the current limit by 10 m³)

(Each level increase the Conversion Efficiency by 1%)

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Tier: 3

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Skill: Mana Perception

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World: That Time I Got Reincarnated as a Slime

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Type: Skill (Passive/Active)

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Level: 1 / 99

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Description: It allows the user to use Mana as an extra sense to perceive the surrounding mana and see a full 360 degrees around them, without leaving a single blind-spot. allowing the user to see and hear their surroundings

Detection size is: max Mana/100 meters (500)

Mana: (Detection size) * per min

SP: (Detection size) * (per second/10)

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Current detection size: 1 Km

Mental Consumption Reduction: 0%

(Each level reduce mental consumption by 0.5% )

(Each level reduce the mana consumption by 0.5%)

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Note: continuous use of the ability, even for a short activation, can cause a normal Human brain to fry due to the never-ending flow of data overloading it

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Summons

Wild boar

Tier: F

feather fall golden eagle x1

Tier: A

steed of wind and lightning x3

Tier: B

Wind wolf X25

Tier: C

(Fire lizard) Salamander x10

Tier: B

Metal golem

Tier: A

Water snake x5

Tier: c

Spirit fox

Tier: A

wind elements x3

Tier c

treant x3

Tier B

Colossal Featherfall Golden Eagle — now a towering S-Class Monster, boasting the following unique skills:

Featherfall Aura: Slows falling speed of allies within 20 meters.

Wind Barrier: Passive wind shield reduces projectile damage.

Sky Sovereign: Can summon gusts and wind blades while flying.

Soul Link Upgrade: Rider benefits from enhanced reaction speed and vision.

Colossal: increases its size and strength to titanic proportions, capable of carrying up to 50 riders, creating shockwaves and tremors with each dive. (Size can be controlled but to limited amount)

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