Passive Skills: Scatter Shot (Every 10 ordinary shells fired, a magic energy scatter shot can be launched, splitting into 10 sub-shells before landing, each with an explosion range of six meters in radius, and damage equating to 0.65 times the explosion damage)
Armor Piercing Bullet (Every 15 ordinary shells fired, a magic energy armor-piercing bullet can be launched, reducing the explosion range to a radius of ten meters; it inflicts an armor-piercing effect on enemies within the range, reducing Armor Value by 20 points, lasting for 5 minutes)
Elevation Mode (Crewman can enter Elevation Mode, observing the battlefield from a near-range bird's eye view between 100 meters to 3500 meters, with the perspective appearing larger at close range than at a distance, requiring some aiming prediction)
Note: Explosion Damage affects all, friend and foe alike.
