[Intelligence Type]
①[Coach: 1]
[Every day the lord possesses this skill, it grants experience value to other lower-level team members, increasing by 10 experience per level, and rises incrementally]
②[Tracking: 0]
[Gathers more information from footprints and various other marks in the wild (Team Skill)]
③[Tactics: 0]
[Each point increases combat advantage by 1 point (team members' damage increases by 1%) (Team Skill)]
④[Guide: 0]
[Each point increases overall team movement speed by 3% (Team Skill)]
⑤[Reconnaissance: 0]
[Each point increases team's reconnaissance range by 10% (Team Skill)]
⑥[Item Management: 0]
[Each point increases personal inventory capacity by 6 slots (Lord Skill)]
⑦[Healing: 0]
[Each point increases team's life value recovery speed by 20% (Team Skill)]
⑧[Rescue: 0]
[Each point increases the chance by 4% to let a team member who would have died survive. (Limit 40%) (Team Skill)]
⑨[First Aid: 0]
[After each battle ends, restores 5% of the life value lost in battle to lord-level heroes. (Team Skill)]
⑩[Engineering: 0]
[This skill allows you to build your territory and siege equipment more efficiently. Each level increases construction speed by 10%, max level 5 (Team Skill)]
There are ten intelligence type skills in total!
The vast majority are team skills.
Many of them are useful.
Unlike the passive skills in agility and strength types, which mainly enhance the lord himself.
The intelligence passive type enhances the overall combat capability.
For example, [Healing], [Rescue], [First Aid]—these three can greatly reduce subordinate war casualties.
Boost overall survivability.
It seems intelligence is an essential attribute for commanding troops in battle.
Next comes the Charm type skills.
A whole page of passive skills, and he finally flipped to the very bottom.
[Charm Type]
①[Persuasion: 1]
[This skill will help you make your viewpoints easier for others to accept, and also lowers hostility from indigenous people while speeding up affinity cultivation.]
②[Prisoner Management: 0]
[Each point raises captive limit by 5 (Leader Skill)]
③[Command: 3]
[Each point increases troop limit by 10 people, boosts troop morale, reduces troop upkeep and salary by 5% (Leader Skill)]
④[Trade: 0]
[Each point in the skill reduces 5% trading loss (applies to [Trade] function and trading with indigenous factions. (Team Skill)]
[Skill Points: 4]
Charm type skills are four in number.
Among them, one skill is absolutely essential.
That is [Command]!
In short, this skill determines how many subordinates Zong Shen can lead.
Of course, to command more hands, you need to recruit "heroes".
"Hero" is a very broad designation.
In theory, even the three foolish farmers could be trained up.
Of course, their talent attributes are too low, and loyalty is lacking.
Talent determines their growth cap for the future.
So they're not suitable for hero cultivation.
Only when Zong Shen becomes stronger can he journey to nearby villages, towns, main cities, giant cities to recruit promising people.
Of course, as long as Zong Shen's luck is good, he could get a Hero Recruitment Scroll.
That allows direct recruitment.
However, Zong Shen isn't thinking that far for now.
His mind is completely focused on allocating points, feeling a bit conflicted at the moment.
"Recommend some allocation."
Zong Shen summoned in his mind.
(Passive Skill Recommendation: (Engineering+2, Healing+1, Item Management+1))
(Four Major Attributes Recommendation: Intelligence+2, Strength+1, Charm+1)
(Weapon Proficiency Recommendation: Crossbow+5, One-Handed Weapons+5)
(For the newly added Wisdom attribute skill points, suggest adding [Iron Bone], [Running])
(This allocation can't go wrong, will increase your development efficiency; current level isn't an issue)
Lines of golden strategy prompts appeared, and any time Zong Shen had a question, the strategy system would appear.
Zong Shen chose to follow the strategy's advice.
After finishing allocating attribute and skill points,
Zong Shen opened the [Lord's Data] option.
He discovered his personal attributes had changed.
[Name: Zong Shen]
[Age: 21]
[Race: Earth/Human]
[Level: LV1]
[Experience Value: 55/100]
[Life Value: 182]
[Commanding Number: 4/39]
[Strength: 12]
[Agility: 7]
[Intelligence: 7]
[Charm: 9]
[Remaining Attribute Points: 0]
[Remaining Assignable Weapon Proficiency: 10]
[Detailed Attributes: (click to expand)]
[Weapon Proficiency: (click to expand)]
Blood volume and commanding number had changed because of the allocations.
Next, Zong Shen expanded [Weapon Proficiency], and assigned all 10 available points.
[Weapon Proficiency]
[One-Handed Weapons: 89]
[Two-Handed Weapons: 80]
[Long Pole Weapons: 88]
[Bow and Arrow: 52]
[Crossbow: 57]
[Throwing: 60]
[Firearms: 60]
[Each point of Weapon Proficiency increases corresponding weapon damage by an extra 0.01%]
Then, Zong Shen expanded detailed attributes.
[Lord: Zong Shen]
[Equipment: [Disheveled Leather Short-sleeved Shirt][Tattered Leather Boots][Rusted Sword][Hunting Crossbow][Curved Crossbow Arrow][Sunken Simple Zither Shield]]
[Slashing Damage: 21×(1.12+0.32+0.089) (Strength+Strong Strike+Weapon Proficiency) = 32.1]
[Piercing Damage: 33×(1.12+0.32+0.057) = 49.4]
[Head Armor: 0]
[Upper Body Armor: 13]
[Leg Armor: 10]
[Skills: None]
[Territory Level: 1]
After looking over his attributes,
Zong Shen had a rough understanding of his current situation and power system.
Compared to the wolf cavalry, his attributes were like a little brother.
Only the piercing damage stat looked halfway decent.
That's still because he purposely chose the Strength System during character creation.
But the wolf cavalry is, after all, a level 10 fully-formed warrior.
Zong Shen is still just a level 1 little lord.
He's still wearing the "newbie equipment" given as a background bonus.
In terms of growth potential, Zong Shen, as lord, has much more than the wolf cavalry.
Zong Shen waved to dispel the system info screen, and stood up.
He took the last iron axe and iron pickaxe from the territory storage box.
Not far away, Tiezhu had returned with resources.
[Stone+2]
[Iron+1]
[Ma+2]
After dropping off the resources, he turned around and headed out to gather again.
Tiezhu seems to have collected some iron.
This iron is an important material for making tools and weapons.
It can be considered a very critical resource.
Zong Shen glanced at the territory storage box.
The resources inside were pitifully scant.
[Wood×2]
[Stone×4]
[Iron×1]
[Ma×2]
He couldn't help but shake his head.
Now that his points are allocated and functions understood, it's time to get to work!
"Do it yourself, and you'll have enough food and clothes!"
"As a successful lord, I must set an example."
Zong Shen swung his arms, full of confidence as he spoke.
