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Chapter 24 - People and Skills

Observe: Torbin Williams Class: Alliance Soldier Lvl 7 Second Class: Engineer Lvl 3

Specialty: Smuggler

Relations: Cousin of Ashley Williams, discharged marine.

Status: Depressed, Going through intense detox

Observe: Candace Taylor Class: Mercenary Infiltrator Lvl 7 Second Class: Engineer Lvl 6

Specialty: Combat Engineer

Relations: Cousin of Jacob Taylor

Status: Angry, Scared, Resentful

Observe: Rayna Maldova Class: Cerebus Infiltrator Lvl 13 Second Class: Saboteur

Specialty: Combat Engineer

Relations: A genetic clone of the collective elite of the Quarian Admiralty board.

Status: Mentally unstable, drugged, critically wounded

Observe: Slipp ??? Lvl 10 Ex-council Soldier

Specialty: Subterfuge

Relations: Daughter of Saren Arterius Mother: Clone Turian using Matriarch Benezia genetic profile

Status: Depressed, exhausted, emotionally wounded

Observe: Sha'ira T'Soni Lvl 17 Spectre

Specialty: Vanguard

Relations: Daughter of Matriarch Benezia Father: Deceased

Status: Partially sedated, Confused

The Fusionist stood about a straight 6 foot even. She had coverall's on if you could believe it right over her dress. A very thick dress. All the material seem to be a grayish black. A weird strong biotic if anything was to be told by the fluctuations. She literally had gears on her clothing. She had dark skin like Azul with pitch-black hair and light gray coal eyes.

Observe: Adrenaline Rush level 3- Overlord has allowed for your abilities to pass on to others in battle. Power at 1%.

Observe: Adrenaline Rush level 2- Increases rate of time perception. Allows for the body to enter a small hyper state. Increases heart rate. A micro-thin layer of biotic coagulation. 12 minutes depending on push level.

Observe: Adrenaline Rush level 1- Time perception access. Time perception allows an individual to receive all visible information within vision scope. The stronger mental abilities as well as higher intelligence and wisdom more information detail breakdown. 3 minute.

Observe: Biotic Shielding Level 4- 250 Health point pool of biotic energy and ki

Flexible without high-level strain. 12 minutes.

Observe: Biotic Shielding Level 3- 100 Health point pool of biotic energy. Able to react to metaphysical subconsciously. Threshold health is reduce to half against unaware attacks.

Observe: Biotic Shielding Level 2- Shield can be separated into segments stress to mental state. Capable of blocking airborne pathogens.

Observe: Biotic Shielding Level 1- Creates an energy shield of 50 health pool. Intensity and duration depend on the user as well as support from the surrounding area.

Observe: Flame/Misty Fist Level 4- Power doesn't hurt allies.

Observe: Flame/Misty Fist Level 3- Energy becomes more mailable. Increase in density and realism of shape. Increased properties with magic involvement.

Observe: Flame/Misty Fist Level 2- Flame motes burn poisons in the air as well as contaminants the USer deems dangerous to self. Mist droplets now reach all the way up to the elbow and knees. Increase density. Able to connect with liquids at the same density level. Bonus for cutting through cloth.

Observe: Flame/Misty Level Fist 1- Flames are almost translucent. Droplets of biotic water gather and circle around the fingertips up till the first knuckle. It allows for penetration with one's fingers. Bonus for cutting through flesh.

Observe: Concussive Shot Level 2- Concentrated biotic energy in the form of a projectile. Can now be angled. Doubles as Tech energy depletes Shields for energy.

Observe: Concussive Shot Level 1- Concentrated biotic energy in the form of a projectile. Doubles as Tech energy.

Observe: Mental Cleansing Level 3- Improves the dampener of mind control. Clears confusion and illusions on target. Passively clears the mind of those in proximity. It allows for faster brain function.

Observe: Mental Cleansing Level 2- dampens mind control slightly. Clears confusion and illusions on self. Passive Absorbs scattered mental threads and process it into information.

Observe: Mental Cleansing Level 1- uses biotic energy to send through the target tricking the brain to forcefully excrete the toxins through pores. Able to read random discarded surface thoughts. Flash burnes the mind to forcefully gain clear thoughts disabling emotion for a moment

Observe: Biotic Armored Body- body naturally absorbs biotic energy. Biotic absorption is on a cellular level. Enables the body to survive long periods without food in a pseudo preserved state. Requires a large number of nutrients and biotic energy to revive.

Observe: Overlord- Magically infused individual created by The System using the information obtained from the Emperor of Mankind and User's information with the influence of Operators. The brain is pseudo transformed. All abilities of a Space Marine Primarch has been infused in cells and brain.

Observe: Lustful-overly sexually aroused. Idle thought tends to focus on a sexual nature. Brash-thoughts tend to hit the extreme. Has trouble thinking things through. Tend to react on instincts. Curious- curiosity tends to dictate actions. Mind wonder's on any new stimulant. Dazful- able to daydream no matter the situation. Blunt- says thoughts out loud without thinking them through or regards to another's feelings. Foolish-does actions for the giggles. Kind But Ruthless- emotional state tends to show kindness through ruthless actions.

Observe: Mediation III allows for a link with multpile souls sharing information no matter distance. Allows connection with a fourth soul.

Observe: Mediation II allows for an elevated state of concentration to a third soul.

Observe: Mediation- allows for an elevated state of concentration. Opens a path to use sub mind at will.

Observe: Mental Suppression- able to use own mental abilities and power to suppress others mind. Can separate outside influences on a mind. Ki is able to influence the positive and negative conceptive power of an individual being.

Observe: Psyker Psychic- access to mental powers.

Observe: System-Multipurpose entity. XXXXX

Observe: Omni-Tool- a technological device that allows for communication, net access, manifesting an energy weapon, and computer operation.

Observe: ReaperNode/Digital field- Device containing all the information of the Alliance and the Cerebus organization. Digital field contains a small digital world that is able to house massive amounts of data.

Observe: Gun-Usage of guns available. Handgun, submachine guns, shotguns, assault rifles, heavy weapons, wrist-mounted weapons. Bolt guns, las weapons, orbital weapons,

Melee: Urban fighting, Shrirai flame style, Lin Kuei water style (Ice), Tekken style, Imperium warfare.

Sword: Basic swordsmanship, Lin Kuei assination, Sacae swordsmanship, Imperium warfare.

Medical: Info on first aid, emergency medical stabilization, minor treatment option for bone setting, Imperium warfare, Genetic engineering.

Science: Understand fundamental knowledge of chemistry, physics, astrology, and botany. Imperium chemical warfare, Genetic engineering.

Engineering Reversal: Teach the ability to reverse mechanical objects. Breaking them down to a lower stater to understand how it operates.

Observe: System Abilities: Inventory Large- medium sub-dimension in the user's being.

Store- access to dimensional stores currently only able to access only places that touch on the aspects of games.

Auxiliary Subroutine- allows for companions to use System abilities. Masks talks about the Administartion.

Observe- allows for more information on a specific entity that is currently under focus.

Netherworld (Locked)

Observe: Companion Slots allows for User to acquire individuals to grow stronger with him. Elevates them to a higher existence. Slots represent how many are able to be under your existence.

Follower Slots: Basically minions have no real negative impact on the User. After a certain level of achievement, they are capable of transcending into a higher creature. Becoming a companion ranked creature. Afterward elevating to ???? existence.

Pets- any creature that is not a direct humanoid at birth.

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