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World Trigger: IM Mikumo

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Kent Prescott was a twenty-eight-year-old data analyst who thought his biggest problem was a morning commute—until a truck hitting his sedan at seventy miles per hour ended his life in a flash of screaming metal. He awakens in the small, cramped room of Mikumo Osamu, a character from a world of animated warfare he once watched from behind a screen. Now trapped in a body with critically low trion capacity, Kent discovers he has inherited six innate, "heretical" abilities born from his soul's dimensional displacement. As he navigates the cutthroat Rank Wars of Border, Kent must use his Combat Evolution and data-driven mind to refine Osamu's weak foundation into a lethal tactical edge. With high-ranking agents like Kitora and Ninomiya circling his secrets, Kent isn't just trying to survive the Neighbors—illegally deviating from the story's script might be the only way to earn a seat on the Away Mission.
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Defy The Alpha(s)

Two centuries after the Great War, peace between humans and werewolves was finally achieved, or so everyone believes. Werewolves reign like gods, and humans remain blissfully unaware of their true place in the new world order. To maintain this fragile balance, each year, a handful of "lucky" humans are selected from various districts to attend Lunaris Academy, a prestigious institution that promises glory, status, and a chance to mingle with the elite. Those chosen are hailed as the lucky few, destined to marry powerful alphas and rise as luna. This year, Violet Purple is among the chosen, much to everyone's surprise. For an orphaned girl adopted by a disgraced prostitute, this is a golden ticket to a better life or so she's told. But Lunaris Academy isn’t the paradise it’s painted to be. Everything Violet and her fellow humans have been taught is a lie. Humans are far from equal; they're pawns in a much larger game. The academy is nothing but a gilded cage, and the students are lambs led to slaughter, playthings for the alphas to toy with in their ruthless games. To make matters worse, Violet catches the attention of the most dangerous players in this game, the Terror Four: the Alpha of the North, Alpha of the South, Alpha of the East, and Alpha of the West. Each one is more dangerous, more twisted, and more powerful than the last. But even among themselves, the alphas are divided, each with their own deadly ambitions. Yet, they all have their eyes on her. They expect Violet to play along, to fall in line like the others who worship at their feet, to break under their games. But Violet isn’t like the others. She refuses to bow. She’ll defy them all.
Glimmy · 5.6m Views