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Blaze Of Deception

Marshack
Cover is NAYLYN LUNNIARES NEPHRON. Exiled from his world, Vurckair Vecturion arrives to Ell'Thane, a planet ruled by Magic to an extent that far exceeds everything he had the misfortune to encounter before. Yet. The most significant change is the ability to transmit the point of view to a network sustained and protected by the planet itself. A mechanism to share knowledge, and fight back the growing threat the Braddiers represent, sprouting from the Quartzals, monolithic fragments of gemstone that contain a fluctuating piece of an already destroyed World. Delving into this locations is relatively safe. Because dying inside has no impact on a person's life. And observe how others sort out dangerous scenarios is always entertaining. Which is why on Ell'Thane, Fame is intrinsically tied to success within the Quartzals, or to the mischievous acts committed in said locations. The more people who watch you, the more Support Points are generated naturally. Except there's a small catch. Support Points earned by any means cannot be used for direct personal gain, if not mandatory occupied to assist others. But such simplicity is far from the norm. Because in a world where status and individual power are placed above mutual cooperation. However. Teamwork is a long forgotten act that is forcefully coming back. Not by finding common ground, but due to reach the conclusion that comes when everyone disregards the ties of civility, and survival is all that is left behind…
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Tabore-Bane Making of the Sapphire Citadel

“TABORÉ-BANE Making of the Sapphire Citadel” is an epic narration of a Queen, driven by ambition. Lady Serenya, is caught in a web of ancient oaths and ruthless power plays. Yet she strives to build a living citadel that defies time and embraces her rhythm. Bound by love, betrayal, and a mysterious legacy unknown to her, she must protect all that is hers and lead the Sapphire Legion through shadows that threaten to consume. Within whispers in the marsh and the rising song of stone, this tale is a journey of a woman’s ambition, courage, and sacrifice to reach her destiny. Towering mountains, shifting sands, and enchanted realms form the setting of the epic. In this mist-wrapped Tabore-Bane, destiny is not a gift but a burden to be endured. Haunted by melodies of her distant homeland and guided by ancient relics pulsing with forbidden power, Serenya must weave strength from memory and magic to survive. As the mountain peaks hold their breath, tumult stirs in the shadows. Whispered prophecies, fractured alliances, and spectral guardians stir beneath the land, threatening to unravel the fragile hope she carries. Kaelis and Darven, Serenya’s chosen emissaries sent into the labyrinthine of the island, follow paths marked by riddles in stone to realise that they are not just scouts but catalysts in a game played by eternals. The island shifts beneath their feet and watches them, bending reality with every breath, testing those who dare tread it. Among tribal spirits, hidden watchers, and unseen dangers, a quest unfolds to unravel a dangerous dance of trust and treachery. “Taborer-bane: The Making of the Sapphire Citadel” is a fantasy of memory, power, and the endurance of hope. From frostbitten peaks to haunted marshlands, it weaves a tale of Serenya’s unyielding spirit confronting the forces that seek to silence truth and bend her world into shadow. Dive into a world rich with intrigue, ancient mysteries, and relentless courage. Discover the forgotten rites and the forging of a legend. In this struggle, the test will be of loyalty, and she may lose everything to gain freedom. Welcome into Tabor-Bane, a land not for the Light Hearted.
EvanRavinan_123 · 26.2k Views