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How Not To Die Before Level 10

Sam_001
Rule #1: Don’t trust anyone. Rule #2: Don’t stand out. Rule #3: Most important — don’t die before level 10. These were the rules of survival at Arcane Trials. Simple — or so they seemed. - At sixteen, all Renn ever wanted was three meals a day and a quiet life. But everything changed one rainy night. All he did was offer a burger and a banknote to a homeless man. Who'd ever thought that his small act of kindness would land him into a disastrous mess — registering forcibly in Arcane Trials, the deadliest academy ever in existence? He woke up in a twisted magical world, with a holographic screen floating in front of his eyes: [ Host Detected: Initializing Protocol ] [ System Initialization Failed ] [ Student Class: Not Found ] [ Level Cap: 10 ] Trapped in a magical academy — filled with bloodthirsty monsters, corrupted mages, ruthless elites, and fatal exams; with no powers, no class, no allies — Renn had become a walking glitch. The worst part? The system had hard-coded his death sentence. But Renn had never been the type to go down quietly. If the world wanted him erased… He’d hack it, break it, and rewrite his own damn fate. He had only one objective — pass level 10 and avoid dying. Too bad... 97% of students never survived past level 3.
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