SSS RANK SUMMONING: I Only Summon Demon Lords From Another World
The rifts spawn Gates ranked F to SSS based on threat level.
Hunters are similarly ranked, though raw power means
nothing without proficiency, an F-rank with skill can defeat
higher ranks, while careless A-ranks fall to weaker opponents.
S-ranks are walking nukes. The Hunter Association governs
this new order, offering housing, rations, and protection to
awakened individuals who fight humanity's extinction.
Ash Sinclair, a twenty-three-year-old billionaire heir, finds
himself useless in this new reality. His parents died five years ago
before the apocalypse, his brother vanished in the chaos, and
His wealth means nothing when survival is the only currency.
Charismatic, like all Sinclairs, master negotiators trained from
birth Ash battles depression as privilege becomes
meaningless.
When monsters breach the Sinclair estate, slaughtering loyal
Staff, Ash awakens a power that defies classification. In
desperate terror, he performs an instinctive summoning,
calling forth Moros, the Death Bringer, a Demon King from
beyond. The ancient entity grants Ash's plea to "end the
threat" with terrible literalness, killing monsters and innocent
humans alike. Twenty-one die that night: thirteen from
monsters, eight from salvation.
Ash gains forbidden abilities: draining life essence from
defeated foes, commanding death itself, seeing through the
eyes of the deceased, and protection from the dead. A
summoning Mark Burns into his palm, binding him to whatever
he calls forth. But when the Hunter Association tests him, his
demonic mana registers as barely detectable—an F-rank,
essentially powerless.
His sister Angela awakens as an S-rank time manipulator,
becoming one of humanity's strongest weapons. She suspects
Ash hides something about the estate deaths, but cannot
prove it. Using her rank's privileges and Sinclair's negotiation
skills, she secures Ash as her coordinator, keeping him close.
Now Ash must navigate a world that sees him as powerless
while harboring abilities that could rival the strongest hunters.
He hides his connection to Moros, manages guilt over twenty-
one death, and wrestles with powers growing stronger each
day. His charisma makes him influential despite the perceived
weakness, yet depression pushes everyone away.
The mark on his palm pulses with each heartbeat, a reminder
that something watches from beyond the veil, and that the
price for power may be far greater than anyone knows.
Some call it a gift. Some would call it a curse.
Ash Sinclair calls it a price written in blood.