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Power Class System – Expanded Scale 

Power Class System – Expanded Scale 

1. Inferior Class

Individuals still struggling to survive in the supernatural world.

Low — Ordinary humans with no exposure to the supernatural; newly awakened or sealed demons or vampires without control.

Medium — Humans with initial contact with the supernatural; demons or vampires with basic instincts awakened.

High — Humans with minimal training or weak artifacts; street-level demons or vampires with some combat experience.

2. Medium Class

Combatants who have already tasted blood and defeat, capable of handling small groups.

Low — Combatants with basic training; demons or fallen angels at entry-level rank.

Medium — Competent combatants in direct confrontations; users of moderate supernatural abilities.

High — Versatile and adaptable combatants; capable of facing multiple lower-class opponents simultaneously.

3. High Class

Threats that require strategic planning and caution to confront.

Low — Leaders of small groups or monsters with specialized abilities.

Medium — Generals or commanders of minor factions; awakened monsters with advanced control.

High — Entities that dominate regional battlefields; capable of altering the course of local conflicts.

4. Elite Class

Those who determine the outcome of regional wars or factional disputes.

Low — Elite members of major factions; high-level combat specialists.

Medium — Recognized leaders within their domains; capable of facing multiple High Class threats.

High — Deciders of conflicts on a continental scale; power that demands intervention from multiple factions.

5. Supreme Class

Living legends whose emergence shifts the balance between entire factions.

Low — Legendary entities in ascension; power beginning to threaten established structures.

Medium — Consolidated legends; capable of destabilizing alliances or smaller factions.

High — Figures who alter the course of wars between major factions; presence felt on a global scale.

6. Maou Class

Demonic kings and monsters capable of razing cities or nations with minimal effort.

Low — Regional demonic rulers; monsters of national scale.

Medium — Demonic kings of vast territories; entities that threaten continents.

High — Absolute monarchs of hell or equivalents; power that redefines supernatural geopolitical boundaries.

7. Inferior God Class

Lesser divinities and entities that have surpassed mortal limits.

Low — Minor gods of secondary pantheons; entities with limited divine power.

Medium — Regional divinities or pseudo-gods; capable of influencing nations or small dimensions.

High — Entities that rival greater gods within specific domains.

8. Greater God Class

Supreme gods of their respective pantheons. Reality begins to bend in their presence.

Low — Greater gods in partial manifestation; power that distorts local laws of reality.

Medium — Gods in full form; capable of altering fundamental rules on continental or planetary scales.

High — Primordial gods or equivalents; presence that threatens dimensional stability.

9. Dimensional Dragon Class

Entities that transcend ordinary divine logic. Lords of the void between worlds.

Low — Dragons or equivalents with partial dominion over dimensions.

Medium — Established dimensional lords; capable of destroying or creating smaller dimensional spaces.

High — Entities that threaten the fabric of the multiverse; infinite or near-infinite power.

10. Dimensional Absolute Class

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