Calculations:
Health (HP): Vitality × 10
Mana (MP): Intelligence × 15
Stamina (STA): (Dexterity + Vitality) × 5
Name: Ren
Gender: Male
Race: Dragonkin (Variant)
Class: Evolving Sovereign
Level: 1
Health: 540 / 540
Mana: 900 / 900
Stamina: 450 / 450
Primary Attributes:
Strength: 45
Dexterity: 36
Intelligence: 60
Vitality: 54
Perception: 35
Willpower: 65
Class Skills:
[Sovereign's Instinct] – Passive
Enhances reaction time, threat perception, and battle awareness. Always active.
[Draconic Breath] – Active – Unlocked
Releases a cone of scorching elemental flame. Evolves with use and story progression.
Base Damage: 190 per target
Mana Cost: 120 MP
Cooldown: 45 seconds
30% chance to inflict Burn (5 seconds).
[Ancient Pulse] – Active – Unlocked
Emits a shockwave of draconic force, damaging all nearby enemies and interrupting spells.
Base Damage: 280 area damage
Mana Cost: 180 MP
Cooldown: 60 seconds
6-meter radius, 2-meter knockback.
[Eternal Sovereign Form] – Active – Sealed
[Adaptive Growth] – Passive
class, race, and abilities evolve naturally based on combat experience and significant events.
[Heart of the Dragon God] – Passive – Sealed
Life Skills:
Cooking: Beginner
Fishing: Beginner
Overview:
- Each level increases stats based on growth potential.
- Strength boosts physical power.
- Dexterity improves speed and evasion.
- Intelligence governs magical power and mana pool.
- Vitality enhances health and durability.
- Perception sharpens awareness and critical accuracy.
- Willpower strengthens mana recovery and resistance to control effects.
- Stamina fuels physical actions.
- Mana fuels magic and special abilities.
- Both recover naturally over time or through items and rest.